Author Topic: shield check for Hyrock ???  (Read 2596 times)

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Offline LAW ENFORCER

  • Turret Fiend
  • 210
    • http://www.armouredstar.com
shield check for Hyrock ???
I think there is a problem with the sheilds of my Hyrock, they work for the most part but quite offten let guns through. I have closed them enough to not be tte distence - but it seems to miss out sheild faces here and there (no sheild .ani thing on that part).

Would any one be able to take it and check to see if sheild faces are missing? the original looks fine, so does truespace, you carn't tell with ModelView32 either

(it is a problem - the same spec at moment Roland Ranger out survives it by about 6 minuets. (12 minuet game)
Conflict GRDLA:
Operation Return To Riker
www.ARMOUREDSTAR.com - the latest site is not finished yet!
[What we have here is the source to the Freespace ENGINE, not the Freespace GAME. By allowing the ENGINE to support all kinds of cool stuff, we're allowing the creation of all new GAMES] - TurboNed

 

Offline Setekh

  • Jar of Clay
  • 215
    • Hard Light Productions
shield check for Hyrock ???
Wierd...

Have you got the model online somewhere for us to look at...?
- Eddie Kent Woo, Setekh, Steak (of Steaks), AWACS. Seriously, just pick one.
HARD LIGHT PRODUCTIONS, now V3.0. Bringing Modders Together since January 2001.
THE HARD LIGHT ARRAY. Always makes you say wow.

 

Offline Nico

  • Venom
    Parlez-vous Model Magician?
  • 212
shield check for Hyrock ???
 
Quote
Originally posted by Setekh:
Wierd...


Nah. I think I know what it is: some normals on the shield mesh are probably flipped. I know woomeisters knows how to fix that, you should ask him.
SCREW CANON!

 

Offline Setekh

  • Jar of Clay
  • 215
    • Hard Light Productions
shield check for Hyrock ???
Heh, shows how much I know. I didn't even know shields had normals. Then again, shields have polys too, so I guess...
- Eddie Kent Woo, Setekh, Steak (of Steaks), AWACS. Seriously, just pick one.
HARD LIGHT PRODUCTIONS, now V3.0. Bringing Modders Together since January 2001.
THE HARD LIGHT ARRAY. Always makes you say wow.

 

Offline Nico

  • Venom
    Parlez-vous Model Magician?
  • 212
shield check for Hyrock ???
 
Quote
Originally posted by Setekh:
Heh, shows how much I know. I didn't even know shields had normals. Then again, shields have polys too, so I guess...

yeah sorry I should have put flipped polygon, not flipped normal  
SCREW CANON!

 

Offline LAW ENFORCER

  • Turret Fiend
  • 210
    • http://www.armouredstar.com
shield check for Hyrock ???
yes. thats what I thought but have never encounted fliped normals, except were I could see it in TS - sheild looks fine. I could send it to someone to check if they gave me the address...
Conflict GRDLA:
Operation Return To Riker
www.ARMOUREDSTAR.com - the latest site is not finished yet!
[What we have here is the source to the Freespace ENGINE, not the Freespace GAME. By allowing the ENGINE to support all kinds of cool stuff, we're allowing the creation of all new GAMES] - TurboNed

 

Offline Red5

  • 27
    • http://www.roughnecks.org
shield check for Hyrock ???
I'm curious, does the ship take damage when the shields arent in place?
This is my signature

 

Offline LAW ENFORCER

  • Turret Fiend
  • 210
    • http://www.armouredstar.com
shield check for Hyrock ???
What ARE you talking about?
It takes damage when the sheilds are blown off it takes damage, it takes damage when guns hit certain areas (don't know where though, only know areas that are sheild - .ani). Haven't removed the sheild before mission yet.
Conflict GRDLA:
Operation Return To Riker
www.ARMOUREDSTAR.com - the latest site is not finished yet!
[What we have here is the source to the Freespace ENGINE, not the Freespace GAME. By allowing the ENGINE to support all kinds of cool stuff, we're allowing the creation of all new GAMES] - TurboNed

 

Offline Red5

  • 27
    • http://www.roughnecks.org
shield check for Hyrock ???
No silly   say u mess up on those vertices and still  have shields around a shuttle, if their is a physical hole in it, will the fighter still take damage like in real life.  or will it simply ignore the geometry?
This is my signature

 

Offline Mad Bomber

  • Booooom
  • 210
shield check for Hyrock ???
As in, are the polys on the hull flipped too, or just the shields?
"What the hell!? I've got a Snuffleupagus on my scanners! The Snuffleupagus is active!"

  

Offline LAW ENFORCER

  • Turret Fiend
  • 210
    • http://www.armouredstar.com
shield check for Hyrock ???
ah!.....

No it seems that the fighter is perfect.
Conflict GRDLA:
Operation Return To Riker
www.ARMOUREDSTAR.com - the latest site is not finished yet!
[What we have here is the source to the Freespace ENGINE, not the Freespace GAME. By allowing the ENGINE to support all kinds of cool stuff, we're allowing the creation of all new GAMES] - TurboNed