Author Topic: Music change when a lone enemy ship is disabled  (Read 1310 times)

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Music change when a lone enemy ship is disabled
Consider a fight involving an enemy capship. It has its engines ripped open by a stray beam and gets disabled. Doesn't it annoy you when the pre-combat ambience music replaces the combat music? Just because the ship can't move doesn't necessarily make it any less lethal...

Is this a bug or intentional? I can't see the wisdom in it if it's the latter. Could one of you SCP guys change this?

Sid.

  

Offline Petrarch of the VBB

  • Koala-monkey
  • 211
Music change when a lone enemy ship is disabled
I've never noticed this, how odd.