Here's some old fashion table MODing. It is an Ancient's missile.
$Name: @Brawn
+Title: XSTR("Ancients missile ", 3309)
+Description:
XSTR(
"Standard Issue
Fire and Forget", 3310)
$end_multi_text
+Tech Title: XSTR("Ancients missile ", 3311)
+Tech Anim: Tech_GTM_MX-64_Rockeye
+Tech Description:
XSTR(
"Heat Seeker ", 3312)
$end_multi_text
$Model File: ancmissile.pof
$Mass: 5.0
$Velocity: 600.0
$Fire Wait: 10.0
$Damage: 40 ;;
$Blast Force: 200.0
$Inner Radius: 20.0 ;; radius at which damage is full
$Outer Radius: 40.0 ;;
$Shockwave Speed: 0.0 ;;
$Armor Factor: 4.0
$Shield Factor: 3.0
$Subsystem Factor: 1.0
$Lifetime: 5.0
$Energy Consumed: 0.0 ;; Energy used when fired
$Cargo Size: 4.0 ;;
$Homing: YES
;;
+Type: HEAT ;;
+Turn Time: 0.7
+View Cone: 280.0 ;; Extra pixels to move after catching up ;;
$LaunchSnd: 162 ;;
$ImpactSnd: 88 ;;
$FlyBySnd: 1
$Rearm Rate: 4.0 ;;
$Flags: () ;;
$Trail: ;;
+Start Width: 0.5 ;;
+End Width: 5.0 ;;
+Start Alpha: 1.0
+End Alpha: 0.0
+Max Life: 2.0 ;;
+Bitmap: MissileTrail01 ;; Bitmap used to draw trail
$Icon: iconMissile01
$Anim: cb_MX50
$Impact Explosion: ExpMissileHit1
$Impact Explosion Radius: 5.0
Copy this into your weapons table, and download the Kato from HLP.
Here's the model.