Originally posted by vyper
Very nice! (I'd make the clouds seem deeper.)
Is this for Interactive Multimedia (or Strathy's equivelant specialist stream!)?
Graphics.... the general gist was 'do something neat in 3D with a landscape'. Figured I'd rather do this than actually program a 3D thing in Java, simply because this is easier and more fun. Although this is pretty far outside what was expected.....
Originally posted by GalacticEmperor
You should definitely get a better gradation on that landscape. I suggest applying a gradient map.
How'd you do the water? It could be very nice for my upcoming architecture project.
Um, yeah... I've had some problems with that whole, tthing partly due to the optimization (jaggy edges), it's also hard ot get a decent map done. might switch to using a proper topological photo, although I need to 'dress' the landscape with trees, et al anyways.
The water's a NURBs plane, 'bout 12*12 divisions, with the 'water' material (& raytrace reflection). I applied and animated a 'wave' modifier. It looks pretty real in the animation, though it's lower res (600*300), which helps.
Reflections screwy on the fighters, though......
http://www.3dap.com/hlp/hosted/reciprocity/wipshots/rapier.jpg