Author Topic: help... tables... CTD... growl!  (Read 3245 times)

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Offline vadar_1

  • Mr. Crispy
  • 29
  • .
    • http://dynamic4.gamespy.com/~freespace/hosted/fullcircle/
help... tables... CTD... growl!
Ok, This is the first time this has ever happened, I made a new ship called the GTB Medusa Adv, after copying the data, only changing a few fields, anytime I run an fs2 mission, any mission, it will crash to desktop on the loading screen. If its relevent, the size of ships.tbl is now 386k, still under 400... anyways, if anyone can make a suggestion on why this crashes it could really help...

$Name:               GTB Medusa Adv
$Short name:            TBomb4a
$Species:            Terran
+Type:               XSTR("Heavy Bomber", 3011)
+Maneuverability:       XSTR("Good", 3012)
+Armor:               XSTR("Heavy", 3013)
+Manufacturer:          XSTR("Han-Ronald Corp.", 3014)
+Description:         XSTR(" ", 3015)
$end_multi_text
+Tech Description:
XSTR("The GTB Medusa Adv is a joint Terran-Vasudan development project for the past 3 years. The Advanced version is faster, stronger, and

more manuverable then the standard Medusa. Currently, production of the Medusa is Adv is extremly limited.", 3016)
$end_multi_text
+Length:          36 m
+Gun Mounts:      2   
+Missile Banks:   3

$POF file:                      bomber04.pof
$Detail distance:       (0, 180, 300, 1300)
$Show damage:           YES
$Density:                       1
$Damp:                          0.15
$Rotdamp:                       0.25
$Max Velocity:          0.0, 0.0, 250.0
$Rotation time:         2.5, 2.0, 2.5
$Rear Velocity:         0.0
$Forward accel:         1.0
$Forward decel:         0.5
$Slide accel:           0.0
$Slide decel:           0.0
$Expl inner rad:        50.0
$Expl outer rad:        100.0
$Expl damage:           25.0
$Expl blast:            2000.0
$Expl Propagates:       NO                                                      ;; If set to Yes, then when the ship dies, the explosion

propagates through it.
$Shockwave Speed:       0.0                                             ;; speed shockwave expands at, 0 means no shockwave
$Allowed PBanks:        ( "Subach HL-7" "Prometheus S" "Prometheus R" "Lamprey" "Circe" "Maxim")
$Allowed Dogfight PBanks:        ( "Subach HL-7" "Prometheus S" "Prometheus R" "Lamprey" "Circe" "Maxim")
$Default PBanks:        ( "Prometheus R" )
$Allowed SBanks:        ( "Rockeye" "Hornet" "Tornado" "Trebuchet" "Stiletto II" "Piranha" "Cyclops" "EMP Adv." "Infyrno" "Rebel Bomb"

"HeliosAdv" "TAG-B" )
$Allowed Dogfight SBanks:        ( "Rockeye" "Hornet" "Tornado" "Trebuchet" "Stiletto II" "Piranha" "Cyclops" "EMP Adv." "Infyrno" "Rebel

Bomb" "TAG-B" "HeliosAdv" )
$Default SBanks:        ( "TAG-B" "HeliosAdv" "HeliosAdv" )
$SBank Capacity:        ( 40, 80, 80 )
$Shields:                       1700
$Shield Color:      100 100 255
$Power Output:          4.0
$Max Oclk Speed:        65.0
$Max Weapon Eng:        100.0
$Hitpoints:                     850
$Flags:                         ( "player_ship" "default_player_ship" "bomber" "in tech database")
$AI Class:                      Captain
$Afterburner:           YES
   +Aburn Max Vel: 0.0, 0.0, 100.0
   +Aburn For accel:       0.3
   +Aburn Fuel:            300.0
   +Aburn Burn Rate:       5.0
   +Aburn Rec Rate:        25.0
$Countermeasures:       95
$Scan time:                     2000
$EngineSnd:       127                   ;; Engine sound of ship
$Closeup_pos:           0.0, 0.0, -51
$Closeup_zoom:          0.5
$Shield_icon:           shield-b04
$Ship_icon:                     iconbomber04
$Ship_anim:                     ssbomber04
$Ship_overhead: loadbomber04
$Score:             10
$Trail:
   +Offset:      11 -3.4 -2.93
   +Start Width:   0.25
   +End Width:   0.05
   +Start Alpha:   1.0
   +End Alpha:   0.0
   +Max Life:   1.0
   +Spew Time:   120
   +Bitmap:   Contrail01
$Trail:
   +Offset:      -11 -3.4 -2.93
   +Start Width:   0.25
   +End Width:   0.05
   +Start Alpha:   1.0
   +End Alpha:   0.0
   +Max Life:   1.0
   +Spew Time:   120
   +Bitmap:   Contrail01
$Subsystem:                     turret01a,5,1.0
   $Default PBanks:        ( "Prometheus R" )
$Subsystem:                     communications, 10,     0.0
$Subsystem:                     navigation,                     10,     0.0
$Subsystem:                     weapons,                                20,     0.0
$Subsystem:                     sensors,                                10,     0.0
$Subsystem:                     engine,                         35,     0.0

HeliosAdv is a custom weapon that I know works from using it before.
"Shockingly, checking Draw Lines Between Marked Icons draws lines between the marked icons. " -Volition quality help files

Projects;
The Full Circle Project (site down - server side problem)
Paradox (site down - server side problem)

 

Offline Woomeister

  • Infyrno Missile
  • 213
    • Inferno SCP
help... tables... CTD... growl!
The max table size is 380kb that's why its crashing.

 

Offline Setekh

  • Jar of Clay
  • 215
    • Hard Light Productions
help... tables... CTD... growl!
Heh, and if anyone knows the limits to the tbls, it's Woosey.  

Get the clean ships.tbl here:  http://www.3dap.com/hlp/staff/setekh/cleanships.zip  (Shrike, I put it in mine, because I think you deleted it from yours)

Its reduced size will allow space for the extra ships you want.  
- Eddie Kent Woo, Setekh, Steak (of Steaks), AWACS. Seriously, just pick one.
HARD LIGHT PRODUCTIONS, now V3.0. Bringing Modders Together since January 2001.
THE HARD LIGHT ARRAY. Always makes you say wow.

 

Offline CP5670

  • Dr. Evil
  • Global Moderator
  • 212
help... tables... CTD... growl!
That is kind of strange, since one of my really old ships.tbl versions went up to somewhere around 395k without having any problems. Maybe it varies from computer to computer?

[This message has been edited by CP5670 (edited 12-14-2001).]

 

Offline Setekh

  • Jar of Clay
  • 215
    • Hard Light Productions
help... tables... CTD... growl!
It shouldn't... I know Shrike and I both experienced the 380k limit, and Woosey has so many ships that he has to keep a sharp eye on it. Don't know, really.  
- Eddie Kent Woo, Setekh, Steak (of Steaks), AWACS. Seriously, just pick one.
HARD LIGHT PRODUCTIONS, now V3.0. Bringing Modders Together since January 2001.
THE HARD LIGHT ARRAY. Always makes you say wow.

 

Offline Alikchi

  • Neo-Terran
  • 210
  • Spooky ghost (RIP)
help... tables... CTD... growl!
It's 380 for me, also.
"Going too far and caring too much about a subject is the best way to make friends that I know."
- Sarah Vowell

 

Offline vadar_1

  • Mr. Crispy
  • 29
  • .
    • http://dynamic4.gamespy.com/~freespace/hosted/fullcircle/
help... tables... CTD... growl!
yup, it is 380k, which kinda sucks, i had to delete spacehunk, and the SJD Sathanas. O well.
"Shockingly, checking Draw Lines Between Marked Icons draws lines between the marked icons. " -Volition quality help files

Projects;
The Full Circle Project (site down - server side problem)
Paradox (site down - server side problem)

 

Offline Kitsune

  • 27
help... tables... CTD... growl!
Just delete all the comments.
Open it in word or something, scroll down to the
;; Comments on what this operation does
Copypaste that into the find/replace and replace it with one space.
You'll delete 30 chars or so with the longer lines.


------------------
~Space Kitsuné
6-tailed modder.
~Space Kitsuné
6-Tailed RPG Nut.

"Why the hell don't we have any missles on this damn boat?!"
"But Sir, we have Tempests, Rockeyes, and unknown bombs."
"Like I said ensign, 'Why don't we have any missles on this damn boat?!"

"I went to a fight last night and a hockey game broke out."  -Groucho Marx

 

Offline Zeronet

  • Hanger Man
  • 29
help... tables... CTD... growl!
Deleting comments is the best way to do it and if you want comments for modded ships, supply them outside of the game.
Got Ether?

 

Offline IceFire

  • GTVI Section 3
  • 212
    • http://www.3dap.com/hlp/hosted/ce
help... tables... CTD... growl!
380K...I just hit it again today in testing.
- IceFire
BlackWater Ops, Cold Element
"Burn the land, boil the sea, you can't take the sky from me..."

 

Offline Setekh

  • Jar of Clay
  • 215
    • Hard Light Productions
help... tables... CTD... growl!
Guys, just use the cleanships.tbl - all the work has been done for you already  
- Eddie Kent Woo, Setekh, Steak (of Steaks), AWACS. Seriously, just pick one.
HARD LIGHT PRODUCTIONS, now V3.0. Bringing Modders Together since January 2001.
THE HARD LIGHT ARRAY. Always makes you say wow.

 

Offline Shrike

  • Postadmin
  • 211
    • http://www.3dap.com/hlp
help... tables... CTD... growl!
Ice told me he ran into a few...uh.... undocumented features with mine.

I have to go through it and make sure all the entries match up with [V] ones.  I thought I had, but some of the capship HP totals might be a bit high.

BTW, my cleanships is buried in the mods folder on our FTP, if you're looking for it Setekh.
WE ARE HARD LIGHT PRODUCTIONS. YOU WILL LOWER YOUR FIREWALLS AND SURRENDER YOUR KEYBOARDS. WE WILL ADD YOUR INTELLECTUAL AND VERNACULAR DISTINCTIVENESS TO OUR OWN. YOUR FORUMS WILL ADAPT TO SERVICE US. RESISTANCE IS FUTILE.

 

Offline Setekh

  • Jar of Clay
  • 215
    • Hard Light Productions
help... tables... CTD... growl!
 
Quote
Originally posted by Shrike:
Ice told me he ran into a few...uh.... undocumented features with mine.

Heh, undocumented features.  

Well, I guess you could just start from a clean ships.tbl again and then do the good old search and replace.  
- Eddie Kent Woo, Setekh, Steak (of Steaks), AWACS. Seriously, just pick one.
HARD LIGHT PRODUCTIONS, now V3.0. Bringing Modders Together since January 2001.
THE HARD LIGHT ARRAY. Always makes you say wow.

 

Offline Shrike

  • Postadmin
  • 211
    • http://www.3dap.com/hlp
help... tables... CTD... growl!
*curses profusely*

I could.    It's probably faster to sweep through and check the entries tho.
WE ARE HARD LIGHT PRODUCTIONS. YOU WILL LOWER YOUR FIREWALLS AND SURRENDER YOUR KEYBOARDS. WE WILL ADD YOUR INTELLECTUAL AND VERNACULAR DISTINCTIVENESS TO OUR OWN. YOUR FORUMS WILL ADAPT TO SERVICE US. RESISTANCE IS FUTILE.

  

Offline Setekh

  • Jar of Clay
  • 215
    • Hard Light Productions
help... tables... CTD... growl!
Makes sense. If there are any funky errors, post 'em. Like giving the Orion 1,000,000 hitpoints instead of 100,000.  
- Eddie Kent Woo, Setekh, Steak (of Steaks), AWACS. Seriously, just pick one.
HARD LIGHT PRODUCTIONS, now V3.0. Bringing Modders Together since January 2001.
THE HARD LIGHT ARRAY. Always makes you say wow.