Author Topic: Ships on fire... (In FS2 physics, anything is possible...)  (Read 1300 times)

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Offline Starks

  • 29
Ships on fire... (In FS2 physics, anything is possible...)
Is there a mod that causes fire to seep out of gaping holes beamed  into a ship's hull?
Formerly of the Dark Wings and Legion of Apocalypse

 

Offline Knight Templar

  • Stealth
  • 212
  • I'm a magic man, I've got magic hands.
Ships on fire... (In FS2 physics, anything is possible...)
Simply put, no.
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Offline TrashMan

  • T-tower Avenger. srsly.
  • 213
  • God-Emperor of your kind!
    • FLAMES OF WAR
Ships on fire... (In FS2 physics, anything is possible...)
Have to admitt, would look cool...
Maby not fire, but plasma or something... or metal peaces
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Offline Bobboau

  • Just a MODern kinda guy
    Just MODerately cool
    And MODest too
  • 213
Ships on fire... (In FS2 physics, anything is possible...)
you mean like the particle emitrys that get placed on all ships sence the days of FS1?
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Offline LAW ENFORCER

  • Turret Fiend
  • 210
    • http://www.armouredstar.com
Ships on fire... (In FS2 physics, anything is possible...)
but bigger more detailed ones???
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Offline Starks

  • 29
Ships on fire... (In FS2 physics, anything is possible...)
I'm talking about stuff from renders. Remember the poor Orion that gets plugged in the opening FMV? I wanna see those kinds of effects.
Formerly of the Dark Wings and Legion of Apocalypse

  

Offline Solatar

  • 211
Ships on fire... (In FS2 physics, anything is possible...)
Oh, that...no