Author Topic: Revised Readme  (Read 8739 times)

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Offline karajorma

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Quote
Originally posted by Analazon
can I shoot him? pleaaaaase?


Fine by me. But considering his habit of going off on a rant about every little thing without even having all the facts in his posession he can't be long for this world. Can you imagine him in RL?

THIS TRAFFIC LIGHT IS RED HOW ARE PEOPLE SUPPOSED TO CROSSS THE ROAD!!! :confused: :mad:

THIS DOOR IS CLOSED! HOW ARE PEOPLE SUPPOSED TO GET INTO THE BUILDING! :mad: :confused:

etc.
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[ Diaspora ] - [ Seeds Of Rebellion ] - [ Mind Games ]

 
Well this thread took an ugly turn for the worse...
« Last Edit: June 30, 2003, 04:38:39 pm by 1109 »
When will I learn?  The answer to life's problems aren't at the bottom of a bottle, they're on TV! -- Homer,  "There's No Disgrace Like Home''
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Offline karajorma

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Well answer my earlier post and we can get things back on track :)

Here it is again in case you missed it.

Quote
Originally posted by karajorma
I don't know if this is an error in the doc or what I'm doing but when I use the -mod switch it doesn't look in #/Players for the pilot file but in #/Data/Players.

In fact all my stuff has to be in #/Data for it to work.
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Everything should go in freespace2dir/mymod/. Well... so Ive been told.
When will I learn?  The answer to life's problems aren't at the bottom of a bottle, they're on TV! -- Homer,  "There's No Disgrace Like Home''
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Offline Sesquipedalian

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Quote
Originally posted by StarGunner
*rude rant about the player entry delay*
They did not remove the player entry delay.  They removed a bug in the player entry delay.
« Last Edit: July 01, 2003, 12:24:56 am by 448 »
Sesqu... Sesqui... what?
Sesquipedalian, the best word in the English language.

The Scroll of Atankharzim | FS2 syntax highlighting

 

Offline Gloriano

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nice work guys
You must have chaos within you to give birth to a dancing star.- Nietzsche

When in despair I remember that all through history the way of truth and love has always won; there have been tyrants and murderers, and for a time they can seem invincible, but in the end they always fall.- Mahatma Gandhi

 

Offline karajorma

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Quote
Originally posted by bottomfan
Everything should go in freespace2dir/mymod/. Well... so Ive been told.


That's what I thought right up until I tried it.

 I found it couldn't find my pilot files when I ran with the -mod switch and when I quit I noticed that a new folder called data had appeared in the drawer belonging to the mod. It also created a player folder inside the data folder and put the pilot file in that.
Karajorma's Freespace FAQ. It's almost like asking me yourself.

[ Diaspora ] - [ Seeds Of Rebellion ] - [ Mind Games ]

 
Quote
Originally posted by Sesquipedalian
They did not remove the player entry delay.  They removed a bug in the player entry delay.


Oh ok I get it now my I dleate that afull post of mine?

This is getten out of hand for me lol. I need a vacation sorry.
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Offline karajorma

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I wouldn't bother deleting the post. Several people have already quoted it in full. Just leave it as a reminder to check what you're talking about before you go off on a rant about something.
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Offline phreak

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bottomfan:
one more thing to add for OpenGL:

recommended graphics cards:
Radeon 7000+
Geforce 256,2,3,4,FX
Offically approved by Ebola Virus Man :wtf:
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Offline Anaz

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hmm...mebby it's just me, but shouldn't you release the readme at the same time as the thing it reads for? (unless there is a 3.6 exe that I missed...)
Arrr. I'm a pirate.

AotD, DatDB, TVWP, LM. Ph34r.

You WILL go to warpstorm...

 
Analazon: Well yes, but since this is a open project there is no real need to hold it back...

And no, you havent missed it, cus it aint out yet.
When will I learn?  The answer to life's problems aren't at the bottom of a bottle, they're on TV! -- Homer,  "There's No Disgrace Like Home''
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Offline Inquisitor

You want to email me an updated copy bf?

And Ana: no, actually, since we didn't have a consolodated readme that everyone liked, this was useful regardless of whether 3.6 is out ;)
No signature.

 
When will I learn?  The answer to life's problems aren't at the bottom of a bottle, they're on TV! -- Homer,  "There's No Disgrace Like Home''
I sometimes find myself here on this forum, late at night constantly pressing "Reload" over and over again

 

Offline Rampage

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I would like to make an addition to the readme, if possible:

*Bare-Bones Requirement(s) [Video Only]*
8MB Video Card with Hardware Acceleration

I use a 8MB card and FS2 runs smoothly, if I disable all background programs and free up to 30% of memory.

 
Hi all,

Please excuse a newbe question as I am just catching up to this SCP stuff.  I assume that this new .exe and its associated new features only apply to new mods that are specifically written for it?  The old FS2 campaign would see no benifits?  If so, what new mods have been written to support this?  Especially ones that can co-exist with the old original FS2 Campaign.

Thank,
William

 

Offline Flaser

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Many features - most importantly glow-maps and the graphics support was created for the original campaing, so
YES; the original benefits from SCP as well.
"I was going to become a speed dealer. If one stupid fairytale turns out to be total nonsense, what does the young man do? If you answered, “Wake up and face reality,” you don’t remember what it was like being a young man. You just go to the next entry in the catalogue of lies you can use to destroy your life." - John Dolan

 

Offline vyper

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Quote
Originally posted by wm_cheng
Hi all,

Please excuse a newbe question as I am just catching up to this SCP stuff.  I assume that this new .exe and its associated new features only apply to new mods that are specifically written for it?  The old FS2 campaign would see no benifits?  If so, what new mods have been written to support this?  Especially ones that can co-exist with the old original FS2 Campaign.

Thank,
William


The original fs2 campaign can use the glowmaps, OpenGL support, the warp model, Dumbfire Lead Indicator, Wireframe HUD Target Box. (I've probably missed plenty)

As for mods using the new features, The Lightning Marshall release 3 uses the new movie playing code to bring stunning cutscenes to the campaign. Many of the other mods are simply updating thier stories/missions as new applicable features appear.
"But you live, you learn.  Unless you die.  Then you're ****ed." - aldo14

 
I'l add compability notes to each new feature.
When will I learn?  The answer to life's problems aren't at the bottom of a bottle, they're on TV! -- Homer,  "There's No Disgrace Like Home''
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Offline Woolie Wool

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  • Fire main batteries
Quote
Originally posted by StarGunner
LOL! need English lessons? NvM:rolleyes: I have a nitpick!

Here it gos...............*takes deep breath*

YOU CAN'T TAKE OUT THE MISSION DELAY! IT'S NOT A BUG DOOUFS! IT'S USE IN FRED 2! NOW WE CAN'T PLAY THE DAMN FS2 CAMP ANYMORE! NICE JOBS DUMASS!:mad: :mad:  :hopping: :hopping: :mad2: :mad2:

Eddit: IF YOU NEED EVIDENCE GO LOOK! NOW IT'LL BE IMPOSSIBLE TO SET UP A MISSION WHERE THE PLAYER ENTERS A BATTLE IN MOTION! NICE JOBS U LOOSERS!


STOP TYPING IN ALL CAPS! IT MAKES YOU LOOK LIKE AN IDIOT!

Oh, if you want to start a mission where the player is in motion, go to Alpha 1's properties. Change "Initial Velocity" to whatever you want. Voila!

Oh, and the FS2 campaign works fine for me.

Now excuse me while I report you to the authorities.
16:46   Quanto   ****, a mosquito somehow managed to bite the side of my palm
16:46   Quanto   it itches like hell
16:46   Woolie   !8ball does Quanto have malaria
16:46   BotenAnna   Woolie: The outlook is good.
16:47   Quanto   D:

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