I have been brainstorming on different ideas as to how to control the shivans in the upcoming RTS mod for Star trek armada. The storyline will parallel with the Freespace 2 storyline. There are 5 campaigns, GTVA Terran, NTF, GTVA Vasudan, Shivan, and anti shivan alliance. All other campaign races will have NPC and voiceable ships taken directly from the FS2 game, for instance, the scout fighter when u move him to another location will say "I'm on it sir" so thats fine in fs and everythings dandy. The shivans, you see, present a different kind of problem. This is because they have no voices, in fact, as far as we know, the only sounds they make are those comm node sounds! I dont think it would be very fun to have Shivan voice sounds just that sound do u?? better yet, Does HLP generally believe shivans are humanistic or have human like qualities and emotions or more like computer Borg things. This could radically change the game structure. For instance, Conquer and destroy with no apparent reason, Or some kind of idea "To purge the aliens (terrans,vasudans) from space" If the first is chose, theyl be more borg like, with little ingame dialogue and all the MPEG to BIK movies "home made" of course will just show fleet deployments and basic orders. If the second is chose, they will surely have shivan personal interactions and things that ARE NOT CANNON in FS2. What do u guys think?? should the shivans be just silent point and click destroyers or just red and black evil humanistic creatures??