Author Topic: Cockpit textures  (Read 1365 times)

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Offline Krackers87

  • 158 crew
  • 29
would it be possible to create a rudimentary see thru cockpit by editing FS so that there are 2 textures regarded as see thru but one can use shine maps? That way you could see the inside and the cockpit. With the new HT&L someone could also make pilots.
Put this in your profile if you know someone who is fighting, has survived, or has died from an awp no scope.

just like seventies goofballs
he's waiting on last calls
well listen method man
'cause if you leave on the last line
don't leave on the ground kind
born just a little too slow

 

Offline Bobboau

  • Just a MODern kinda guy
    Just MODerately cool
    And MODest too
  • 213
make the glass as a seperate subobject, texture it with a texture that has '-trans' in the name, that texture should be fairly dark, make a custom shine map, that would be fairly bright, and there you would have it
Bobboau, bringing you products that work... in theory
learn to use PCS
creator of the ProXimus Procedural Texture and Effect Generator
My latest build of PCS2, get it while it's hot!
PCS 2.0.3


DEUTERONOMY 22:11
Thou shalt not wear a garment of diverse sorts, [as] of woollen and linen together

  

Offline karajorma

  • King Louie - Jungle VIP
  • Administrator
  • 214
    • Karajorma's Freespace FAQ
Ask Venom. I believe he's already done this.
Karajorma's Freespace FAQ. It's almost like asking me yourself.

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