Author Topic: FS2 rendering  (Read 1322 times)

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Offline Kosh

  • A year behind what's funny
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This probably has been asked or explained before, but I don't have time to search for it. How does FS2 handle the rendering? If this has been asked/explained before, a link would be helpful. Thanks in advance.
"The reason for this is that the original Fortran got so convoluted and extensive (10's of millions of lines of code) that no-one can actually figure out how it works, there's a massive project going on to decode the original Fortran and write a more modern system, but until then, the UK communication network is actually relying heavily on 35 year old Fortran that nobody understands." - Flipside

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