A cap ship doesn't need to be stopped in order to launch fighters... I've done it in a few missions. On the matter of the TC-TRI pods while its on the front of a Triton, I came up with a similar idea for pirates and raders to use ships such as this as mini-cap ships I call pocket-destroyers. One model would be indestinguishable from a regular Triton & cargo and mount additional anti-fighter beams and more hit-count. The front of the modified cargo pod might even have a visible door that swings up on command (sexp rotate & stop-rotate subsystems) or something like that so it looks normal until its ready to launch fighters. Another model would be a full fusion of the freighter and cargo module rather than having them docked together (to free up another dockpoint), though the cargo segment would be minus the blocky extensions on the side and a bit more streamlining. This 2nd version also mounts a cap-ship beam cannon on the front of the ventral engine strut, though a small one by those standards. I call them Wolf class since the incognito versions are a wolf in sheep's clothing, and the 2nd model because they attack in wolfpack strategies.
Later!