Author Topic: A Blender Question - Texturing single faces  (Read 1486 times)

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A Blender Question - Texturing single faces
The title of the topic says it all really. But I kind of building a Taidan Heavy Cruiser (little picture here) in blender but how do I apply different texture/colour maps to different faces of the same object? For instance the two labelled parts in the image are part of one object. They want to be different colours.

I'm using Blender version 2.28a (although I do have the version before that). I assuming that it's possible in blender as it would be pretty silly if it wasn't. Can anyone help?

Cheers.
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Offline Taristin

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A Blender Question - Texturing single faces
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