One, was it any of you all who put in the time compression function thingy? Stumbled across it the other day while getting rushed by a gang of Myrms, tried to set my secondaries on dual-fire and ended up getting everything going at a quadrillion miles an hour. Not that good an idea to put it right next to default bindings, if any of you did that...
Two, is it possible to add some kind of "alternate name" line in FRED? Something where, for the purposes of the people in-mission, a ship would be called one thing, while to the game and to mission makers, it'd be another- this'd both give the "planet" function greater use and make it so that we didn't necessarily have to have the player called Alpha 1- not a whole lotta function beyond that, but it'd be a nice little tweak if it's easy to do and doesn't really take much time.
And... well, there was something else, but I'll remember it later. Proceed to ignore.
Oh, perhaps it was- did the whole pod system thing ever get implemented, where people could use special disposable afterburners or spare shields or powerpacks or whatever something like secondary weapons?