Author Topic: space ships should be on fire  (Read 5860 times)

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Offline Setekh

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space ships should be on fire
Quote
Originally posted by diamondgeezer
I wouldn't mind seeing fire purely as eyecandy (rather than damage a modifyer), so that when a big ship breaks up the exposed decks burn, even if only briefly while the O2 is used up :nod:


:yes:

That sounds really cool. :) All this extra atmosphere being burned up by the ensuing flames... :yes:
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Offline Stryke 9

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space ships should be on fire
Bob: I dislike unnecessary violation of the laws of physics. I utterly loathe the whole "science=magic" attitude of the techno-fantasy dorks. And anybody who tries to tell me that technically speaking anything is possible so they can do whatever they please in fiction and still be right dies screaming. But when it comes to the pretty explosions and stuff that has a more significant benefit to gameplay than harm to my realist aesthetic, I'll abide it. And, like I said, it's not like there aren't believable reasons why a spaceship would "burn" either way.

That said, I think you've been thinking of something totally different than what I have. What I said is that I want the two things- an external "fire" particle spew and gradual damage to ships- implemented in the game, but separately. That's the way they'd be done anyway, I'd presume. I never claimed I wanted napalm, I wasn't aware at the time that that was specifically what you were talking about, I don't like that idea at all. I don't think that's what most people here are talking about- seems to me that everyone else is talking about "fire" as in an enhanced version of those particle spews you get from weapon hits, like I said. It really doesn't matter what the original post was about, this is what people  obviously want. You can stop arguing against something nobody else is talking about now.

  

Offline TrashMan

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space ships should be on fire
SO? Shall we have burning or no? Somene post a poll!!!
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