Author Topic: Question  (Read 1452 times)

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Offline Falcon

  • 29
Can someone tell me beside the new Environment maps what else has been going on. What other new stuff are there I havn't got much time to be searching around sorry. :(

 

Offline phreak

  • Gun Phreak
  • 211
  • -1
just some bugfixes basically.  were trying to cut down on memory usage as much as possible.  check the recent builds forum since we always need testers
Offically approved by Ebola Virus Man :wtf:
phreakscp - gtalk
phreak317#7583 - discord

 

Offline Bobboau

  • Just a MODern kinda guy
    Just MODerately cool
    And MODest too
  • 213
glow mapping spec mapping, the environment mapping isn't actualy in the next version, it was a demo but not in the code base untill after 3.6 same thing with the decals. everything is in hardware transformation and lighting, so fast rendering and ubber ships (look for Karma's fenris), there has been a meariade of new weapon effects, I just made new fighter beam code, shy boxes, glow points, cloaking (although this only half works), lots of other stuff
Bobboau, bringing you products that work... in theory
learn to use PCS
creator of the ProXimus Procedural Texture and Effect Generator
My latest build of PCS2, get it while it's hot!
PCS 2.0.3


DEUTERONOMY 22:11
Thou shalt not wear a garment of diverse sorts, [as] of woollen and linen together

 

Offline Falcon

  • 29
Thanks also any link you can provide will be most helpful to. Screw Rise of Nations for sucking me in all this time and not to mention Freelancer. :mad:

  
uhm, click the link under my name, go to the SCP section, and start setting it alll up.
just another newbie without any modding, FREDding or real programming experience

you haven't learned masochism until you've tried to read a Microsoft help file.  -- Goober5000
I've got 2 drug-addict syblings and one alcoholic whore. And I'm a ****ing sociopath --an0n
You cannot defeat Windows through strength alone. Only patience, a lot of good luck, and a sledgehammer will do the job. --StratComm