This might be a bit beyond the scope of what this forum is for, but I'm hoping someone here has a solution. I spent all last night building a model for a ship with all the different LODs, debris, shields, and thrusters. After saving them all in .dxf format, I opened Truespace3 and imported them only to realize that Truespace3 doesn't keep the size or positioning of the objects after they're loading. So I end up with huge chunks of debris and thruster plumes that aren't the least bit aligned with the rest of the model.
97.6% of my 3D modeling skills are in Blender, and spending a while learning to use Truespace3 just so I can give up on ship building due to some other impossible task that I'm bound to encounter in the future doesn't inspire me. I'd like to know if anyone has a way to convert blender models in any format to truespace models while keeping the size and positioning where they're supposed to be. Or should I just give up and go find another game to mess around with?