Author Topic: dam flatscreens:(  (Read 1769 times)

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that, and e-books on a CRT? imagine the sheer migraines.

i can't wait till they get those e-paper thingy's down to an accetaple price, and let them read HTML/plain ASCII. i don't need no animated stuff or colour, pure B&W will do.
just another newbie without any modding, FREDding or real programming experience

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Offline USS Alexander

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I don't have any problem's with other games, the others loo kawesome on my tft, like morrowind, farcry enz only game that f***s up is fs, thorn said to me once that it's because of refresh rate.

i use all kinds of app all 3d package's i have work fine, and ps also, the angle is a minor point yes.
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Offline gevatter Lars

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I don't know what TFT's you buy, but every game I have works fine on my one and I play game ranging from the newest one to old dos games....and I haven't encountered any problems with it.
And the TFT is a real cheap one...
"Yes! That is my plan, and I see nothing wrong with it. I figure that if I stick to a stupid strategy long enough it might start to work."
 - comment to "Robotech: The Masters"

  

Offline Xelion

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Quote
Originally posted by Lightspeed
TFT:

* one good-looking resolution - 999 crappy looking resolutions
* incredibly slow refresh
* view angle limited

I Tend to Disagree:

* Resolutions work perfectly fine on LCDs now, there is a limited blurriness and only on resolutions other than the maximum one :nod:.
* The refresh rate is not slow, its exactly the same as a CRT, as a matter of fact my Viewsonic VG700 (17") goes up to 75Hz for 1280*1024, differences are minimal from 60Hz through to 75Hz for LCDs. What your probably referring to is the response time, mine is 16ms which is very good for gaming. While older ones still have the 20ms or 25ms, Samsung has recently brought out a 10ms LCD Display.
* Viewing angles, really old news... AFAIK LCDs of this time having viewing angles just as good if not better than CRTs.


Quote
Originally posted by Lightspeed
CRT:

* All resolutions look fine
* fast(er) refresh rates
* full view angle
* takes up slightly more space
* soft image, no moiré on good monitors

Some truth in this:

* Resolutions tend to look ok
* Refresh rates, in CRT technology this is something important but in LCDs it doesn't have much of an effect.
* Viewing angles - useless argument, both CRT and LCD are similar if not the same
* Space with CRTs is a big thing for some people.
* Soft Image, more like sharper, LCDs tend to only display a sharper image on the fixed resolution.
* Another dis I thought I'd mention CRTs produce more heat, use more power and produce radiation.

I also came across some information from Sony, there discontinuing production on their 21" CRTs and closing the production plants down for a overhaul. They will now be focusing on the LCD Technology. For those who live in Australia, the stock of Sony monitors that exist here now will not be replenished.


Quote
Originally posted by Lightspeed
CRT:
guess... what wins? :)

TFT is good if you ONLY use business applications. But as soon as you want to run different resolutions (i.e. play games) you're screwed.

Your judging this on what? I can understand low resolutions like 640*480 or 800*600 but anything higher runs fine. LCDs/TFTs are now becoming standard. Hopefully another technology better than LCDs will come along in time (Plasma is not anywhere near perfect!) :D