Author Topic: Interesting....  (Read 2903 times)

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Offline Falcon

  • 29
http://samuraistudios.vision-software.com/

Seems that they are trying to make a Freespace 2 mod for Freelancer. I wonder how they will deal with the beam issue....

 

Offline neo_hermes

  • MmmmmmNode!
  • 28
  • What the hell are you lookin at?
actually it sounds interesting i'm goin to keep myself updated on this.

EDit: i bet you'll be stuck in the freespace 1 era the entire time.
« Last Edit: May 05, 2004, 09:57:15 pm by 545 »
Hell has no fury like an0n...
killing threads is...well, what i do best.

 

Offline Black Wolf

  • Twisted Infinities
  • 212
  • Hey! You! Get off-a my cloud!
    • Visit the TI homepage!
Shame the Gallery link seems to be broken... still, has potential. Seeing FS on any other platform (and bringing other platforms into FS :nod: ) is something we can all support.
« Last Edit: May 06, 2004, 04:26:52 am by 302 »
TWISTED INFINITIES · SECTORGAME· FRONTLINES
Rarely Updated P3D.
Burn the heretic who killed F2S! Burn him, burn him!!- GalEmp

 

Offline kode

  • The Swedish Chef
  • 28
  • The Swede
    • http://theswe.de
so... go encourage them in their forum?
Pray, v. To ask that the laws of the universe be annulled in behalf of a single petitioner confessedly unworthy.
- Ambrose Bierce
<Redfang> You're almost like Stryke 9 or an0n
"Facts do not cease to exist because they are ignored."
- Aldous Huxley
WAR IS PEACE
FREEDOM IS SLAVERY
IGNORANCE IS STRENGTH

 

Offline Falcon

  • 29
Quote
Originally posted by kode
so... go encourage them in their forum?


I would think so. Maybe as a gesture of good will we point out the luxuries of SCP. :nod:

 
If the actual game modifactation they are making is actually what it sounds, then I will go out and buy Freelancer and play it once again, because I had so much fun...

 

Offline TopAce

  • Stalwart contributor
  • 212
  • FREDder, FSWiki editor, and tester
If you are lucky, it will not end in the way most conversions do.
My community contributions - Get my campaigns from here.

I already announced my retirement twice, yet here I am. If I bring up that topic again, don't believe a word.

 
How do most conversations end? Flame wars?

 

Offline TopAce

  • Stalwart contributor
  • 212
  • FREDder, FSWiki editor, and tester
Too many complications, too many things to do, too few efforts done.
My community contributions - Get my campaigns from here.

I already announced my retirement twice, yet here I am. If I bring up that topic again, don't believe a word.

 

Offline Flipside

  • əp!sd!l£
  • 212
Big plans, no time, it's a killer ;)

 

Offline TopAce

  • Stalwart contributor
  • 212
  • FREDder, FSWiki editor, and tester
Yes, this 'I had no time for anything' crux.
My community contributions - Get my campaigns from here.

I already announced my retirement twice, yet here I am. If I bring up that topic again, don't believe a word.

 
Ive always had big plans... especially that HL2 Freespace 2 FPS, which I am currently working on by learning how to use XSI|EXP. That stuff is HARD! GR! Im working alongside guys at 3D Buzz so I can raise my activity level to download some tutorials that I can use to familiarize myself more. Some other guy said he would help me out as well, but I havent heard back from him. Hes probably busy.

 

Offline Flipside

  • əp!sd!l£
  • 212
hehehehe It's when you first experience that Golden moment when you realise you've just promised a release in 3 weeks and you haven't actually totally finished a single mission yet ;)

 

Offline J3Vr6

  • 28
Next week I'm releasing my new mod!!! It has 100 missions!!  100 types of ships!! 50 types of weapons!!!!  Be able to fly a destroyer or man it's guns!!!!  Be able to FLY INTO A SATHANAS THROUGH IT'S CORRIDORS!!!  Stay tuned next week!!!




---

You guys aren't really gonna expect that, are ya? :p
"I wanna drink til I'm drunk, and smoke til I'm senseless..."
-Tricky

"Hey barkeep, who's leg do I have to hump to get a dry martini around here?"
-Brian, Family Guy

 

Offline kode

  • The Swedish Chef
  • 28
  • The Swede
    • http://theswe.de
yes, we are. and we'll get you if you don't deliver.
Pray, v. To ask that the laws of the universe be annulled in behalf of a single petitioner confessedly unworthy.
- Ambrose Bierce
<Redfang> You're almost like Stryke 9 or an0n
"Facts do not cease to exist because they are ignored."
- Aldous Huxley
WAR IS PEACE
FREEDOM IS SLAVERY
IGNORANCE IS STRENGTH

 

Offline TopAce

  • Stalwart contributor
  • 212
  • FREDder, FSWiki editor, and tester
If you have had that mod under development since FS2 was released, it is quite believeable.
My community contributions - Get my campaigns from here.

I already announced my retirement twice, yet here I am. If I bring up that topic again, don't believe a word.

 
But to me Total conversion means stayign true to the source... Unless they make the factions: Terrans, Vasudans, and Shivans. Otherwise it's just freelancer with FS ships... Where's the plot? The HOL, the SOC, the Friends of Shivans and other Supreme Conquerer Org???
 
  BTW I STILL have not decoded the Starlancer texures!!!  and got about a dozen models I think are cool enough for conversion but I can't map for beans... anyone want to try covering them so they don't turn out to be embarrassing pieces of trash that they would be if I did it? All can be zipped in any major format you need them converted to (most are fighters)... :mad: :mad: :mad:

  The reasont eh original textures cannot be used is that the progrmmaers CODED the bitmaps. You need a special program to decoded the TGA image (regular programs that open TGA images will NOT WORK) it always say bad header or no image found (damn microsoft!)

  I bought the game for .99cents and it was a waste! crashes as soon as you hit play senario. You can only play the same tutorial battle over adn over (lame and boring)... I wonder if freelancer is as flawed? I will wait till it is also more "affordable"... ;)
 
  At least FL ships are more easy to convert and the textures are not ENCODED... but regular bitmaps... (someone used their brain this time).
Don't think of it as being outnumbered. Think of it as having a wide target selection !

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Projects: Gundam TC, Trek BTFF, REF, and Beyond Redemption
http://photo.starblvd.net/Star_Dragon

  

Offline WMCoolmon

  • Purveyor of space crack
  • 213
Quote
Originally posted by Star Dragon
The reasont eh original textures cannot be used is that the progrmmaers CODED the bitmaps. You need a special program to decoded the TGA image (regular programs that open TGA images will NOT WORK) it always say bad header or no image found (damn microsoft!)


If it's just the header, then that should be fixable with a HEX editor. But knowing MS, I doubt it is...
-C