Author Topic: PCS nightmare  (Read 1564 times)

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I don't know if it's me, my computer or what, but my copy of PCS will not convert ANY .cob to .pof fromat - pof to cob works fine, though.

It starts working, but after 2-3 seconds the PCS window turns completely white.  Five minutes later, Windows tells me it has 'encountered a problem and needs to close'

I've tried it with at least two dozen different files - some of which I converted from .pof myself.

Can anyone help, or should I go and get my sledgehammer?
#Bal kote, darasumm knte,
  Jorso'ran kando a tome,
  Sa kyr'am Nau tracyn kad, Vode an#

 - Traditional Mandalorian war chant

 

Offline Kazan

  • PCS2 Wizard
  • 212
  • Soul lives in the Mountains
    • http://alliance.sourceforge.net
A) check the hierarchy of your models
B) what version?
C) close the render window and try again
PCS2 2.0.3 | POF CS2 wiki page | Important PCS2 Threads | PCS2 Mantis

"The Mountains are calling, and I must go" - John Muir

 
A) Most of the models aren't mine, just downloads from the community.  I also tried converting a Deimos.
B) Don't know, I'll check tonight.
C) Tried it with render window closed already.
#Bal kote, darasumm knte,
  Jorso'ran kando a tome,
  Sa kyr'am Nau tracyn kad, Vode an#

 - Traditional Mandalorian war chant

 

Offline Kazan

  • PCS2 Wizard
  • 212
  • Soul lives in the Mountains
    • http://alliance.sourceforge.net
A) did you properly change the deimos hierarchy - models fresh out of pof->cob are not quite ready to be cob->pof'ed

B) k

D) sys specs
PCS2 2.0.3 | POF CS2 wiki page | Important PCS2 Threads | PCS2 Mantis

"The Mountains are calling, and I must go" - John Muir

 
A) I'll take another look - it's probably me in that case.
C) WinXP Pro, AthXP 1600+, 384DDR, 128Mb GFFX5200.
#Bal kote, darasumm knte,
  Jorso'ran kando a tome,
  Sa kyr'am Nau tracyn kad, Vode an#

 - Traditional Mandalorian war chant

 

Offline Starman01

  • 213
  • Mechwarrior
    • Wing Commander Saga
I had this problem very often myself. Same thing, PCS turns white,
but sometimes the dos-converter worked.

I figured out, that this is a problem of bad geometry in the model itself,
which causes PCS in resulting in some sort of endless loop. The never
versions of PCS were a little more tolerant to this matter.
MECHCOMMANDER OMNITECH

9 out of 10 voices in my head always tell me that I'm not insane. The 10th is only humming the melody of TETRIS.

 

Offline Kazan

  • PCS2 Wizard
  • 212
  • Soul lives in the Mountains
    • http://alliance.sourceforge.net
endless recursion.. which SHOULD be caught by the catcher code.. but apparently that code sometimes get's circumvented
PCS2 2.0.3 | POF CS2 wiki page | Important PCS2 Threads | PCS2 Mantis

"The Mountains are calling, and I must go" - John Muir

 

Offline Bobboau

  • Just a MODern kinda guy
    Just MODerately cool
    And MODest too
  • 213
well sooner or later it'd crash, there is a limit on how far something can recerse IIRC
Bobboau, bringing you products that work... in theory
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creator of the ProXimus Procedural Texture and Effect Generator
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PCS 2.0.3


DEUTERONOMY 22:11
Thou shalt not wear a garment of diverse sorts, [as] of woollen and linen together

  

Offline Kazan

  • PCS2 Wizard
  • 212
  • Soul lives in the Mountains
    • http://alliance.sourceforge.net
500 depth.. but sometimes nasty data overwrites code someone and trashes that catcher

[doh]

infinite avoidance iterations!
PCS2 2.0.3 | POF CS2 wiki page | Important PCS2 Threads | PCS2 Mantis

"The Mountains are calling, and I must go" - John Muir