Author Topic: Heavy slowdown due to particle-effects  (Read 1645 times)

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Offline Starman01

  • 213
  • Mechwarrior
    • Wing Commander Saga
Heavy slowdown due to particle-effects
Hello,

has anyone else encountered a massive FPS-Drop, when
you have a ship spreading out particles after a hit ?

I encountered while testing a new mission. One single fighter
had some heavier hulldamage and spread out particles from two
points, and my FPS drops from 70 to 10 (!) if he was visible. That
wasn't so funny at all.

I'm not using the media-vp, just the standard data and FS-Open 3.6.

System-Specs :

P 2,0 GHz, 512 MB RAM, GF4 TI 4200, WIN98 SE,

Launcher 5.0, 1024x768x32, AA x2 and these flags :

D:\freespace2\fs2_open_3_6.exe -glow -jpgtga -ship_choice_3d -fps  -ambient_factor 100

Could it be a bug, or rather my system ?
MECHCOMMANDER OMNITECH

9 out of 10 voices in my head always tell me that I'm not insane. The 10th is only humming the melody of TETRIS.

 
Heavy slowdown due to particle-effects
I used to have your exact system and let me tell ya, it sucked.

 

Offline WMCoolmon

  • Purveyor of space crack
  • 213
Heavy slowdown due to particle-effects
What if you disable AA?
-C

 

Offline Flipside

  • əp!sd!l£
  • 212
Heavy slowdown due to particle-effects
AA May be the problem, I thought it might an older decal effect build, but looking at your command line it's not :(

 

Offline Bobboau

  • Just a MODern kinda guy
    Just MODerately cool
    And MODest too
  • 213
Heavy slowdown due to particle-effects
try this build see if it helps
Bobboau, bringing you products that work... in theory
learn to use PCS
creator of the ProXimus Procedural Texture and Effect Generator
My latest build of PCS2, get it while it's hot!
PCS 2.0.3


DEUTERONOMY 22:11
Thou shalt not wear a garment of diverse sorts, [as] of woollen and linen together

 

Offline Starman01

  • 213
  • Mechwarrior
    • Wing Commander Saga
Heavy slowdown due to particle-effects
Not really better.

This build makes the game-performance overall reduced for
at least 25 % in FPS, (and it has some strange additional bugs too),
but the particel-problem is still there.

However, viewing the particel-sprewing ships now only drops
to 20 FPS instead of 10 in the new build, but still... :(
MECHCOMMANDER OMNITECH

9 out of 10 voices in my head always tell me that I'm not insane. The 10th is only humming the melody of TETRIS.

 
Heavy slowdown due to particle-effects
I'm lucky to get 20 fps without anything really going on.

Count your blessings, it could be a lot worse.  Try dogfighting when it's randomly dropping down to 7 FPS.
$quot;Only two things are infinite, the universe and human stupidity.  And I'm not sure about the former.$quot;
 - Albert Einstein

$quot;It is foolish and wrong to mourn the men who died. Rather we should thank God that such men lived.$quot;
- Gen. George Patton Jr.

 

Offline Starman01

  • 213
  • Mechwarrior
    • Wing Commander Saga
Heavy slowdown due to particle-effects
Very strange. See my system specs above, it is not really a high
performance machine, but except the know bugs I have normally
50 FPS in a battle, and nearly 100 when only a few capships are
around.
MECHCOMMANDER OMNITECH

9 out of 10 voices in my head always tell me that I'm not insane. The 10th is only humming the melody of TETRIS.

  
Heavy slowdown due to particle-effects
Try the lastest build made by WMCoolmon.