Poll

Given Vs Storyline, would the community ever finish FS3?

Yes
15 (78.9%)
No
4 (21.1%)

Total Members Voted: 19

Voting closed: July 01, 2004, 10:50:10 am

Author Topic: Hypotheticals  (Read 3856 times)

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Offline HotSnoJ

  • Knossos Online!
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    • http://josherickson.org
Good idea. Now start coding it....with classes.
I have big plans, now if only I could see them through.

LiberCapacitas duo quiasemper
------------------------------
Nav buoy - They mark things

 

Offline Unknown Target

  • Get off my lawn!
  • 212
  • Push.Pull?
At this point, I'm thinking even if that did occur, no one would want to do it. After all, if we had a "canon" FS3, then what would happen to all the mods that came before it? Would they just be relegated to the dust heap, because they're not "right"? I don't think it would even be best for the community if a community-made  FS3 came out.

 

Offline Kamikaze

  • A Complacent Wind
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    • http://www.nodewar.com
I don't think it could ever be canon unless Volition made it. So it'd just be another community campaign.
Science alone of all the subjects contains within itself the lesson of the danger of belief in the infallibility of the greatest teachers in the preceding generation . . .Learn from science that you must doubt the experts. As a matter of fact, I can also define science another way: Science is the belief in the ignorance of experts. - Richard Feynman

 

Offline Krackers87

  • 158 crew
  • 29
Quote
Originally posted by Singh
I don't know about the rest of the people here, but if even a slimmer of a chance the storyline can be continued, and that it is officially endorsed (or even unofficially) by the creators of the storyline in the first place, then, yes, I'd be willing to pitch in what pathethic little resources I have :)


Damn straight
Put this in your profile if you know someone who is fighting, has survived, or has died from an awp no scope.

just like seventies goofballs
he's waiting on last calls
well listen method man
'cause if you leave on the last line
don't leave on the ground kind
born just a little too slow

 

Offline Setekh

  • Jar of Clay
  • 215
    • Hard Light Productions
WildWolf... there's an old name.
- Eddie Kent Woo, Setekh, Steak (of Steaks), AWACS. Seriously, just pick one.
HARD LIGHT PRODUCTIONS, now V3.0. Bringing Modders Together since January 2001.
THE HARD LIGHT ARRAY. Always makes you say wow.

 

Offline Singh

  • Hasn't Accomplished Anything Special Or Notable
  • 211
  • Degrees of guilt.
Quote
Originally posted by Solatar
Yeah, good point. It would be an organizational nightmare...


Not as much a nightmare as the Singapore Armed Forces are.

If we're going to suceed in any such endeavour, we would need to achieve something with the codes barely could in the time before 3.6:

Temptation.

It's as simple as that. The temptation to 'play' around with a texture or a model in an attempt to make it better will cause us more problems than RL. it takes away resources from the things that need to be done, and we would then detract into something that 'resembled' what FS3 was supposed to be, but end up in a bunch of half-inspired pieces of unfinished scrap files on someone's hard disk.
"Blessed be the FREDder that knows his sexps."
"Cursed be the FREDder that trusts FRED2_Open."
Dreamed of much, accomplished little. :(

 

Offline Knight Templar

  • Stealth
  • 212
  • I'm a magic man, I've got magic hands.
Quote
Originally posted by Flipside
Curiously enough, that is more or less exactly why it would never get finished KT, because it would mean the forumers would all have to agree on things ;) We don't do agree ;)


My point exactly, which is ironically (torwards the spirit of freespace) why I am happy that we ended on such a cliffhanger and haven't had a proper ending. Aside from the Source Code, I think it's the main thing that's kept us such a 'strong' community.
Copyright ©1976, 2003, KT Enterprises. All rights reserved

"I don't want to get laid right now. I want to get drunk."- Mars

Too Long, Didn't Read

  

Offline Flipside

  • əp!sd!l£
  • 212
Yep, it'[s the diversity of the community and the freedom of interpretation in the game that has kept us going :)