Author Topic: Homesick campaign - SCP bug?  (Read 1759 times)

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Offline Gary038

  • 23
Homesick campaign - SCP bug?
in the first mission of the Homesick campaign the sublight jump cant be activated to continue the mission, not sure if its a bug in the SCP build or something Im missing in the first mission?

 
Homesick campaign - SCP bug?
Is there any message like 'Engine offline' or something like that?
What build are you using, and with what command lines?

 

Offline Gary038

  • 23
Homesick campaign - SCP bug?
Im using the latest SCP build, I forget exactly what it says in the mission, Id have to play it again to see, but it was like, cant jump at this time
will have to play it again to see the exact phrase

 

Offline Black Wolf

  • Twisted Infinities
  • 212
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Homesick campaign - SCP bug?
Are you playing on Very Easy in 3.6?
TWISTED INFINITIES · SECTORGAME· FRONTLINES
Rarely Updated P3D.
Burn the heretic who killed F2S! Burn him, burn him!!- GalEmp

 

Offline Blaise Russel

  • Campaign King
  • 29
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Homesick campaign - SCP bug?
It's been a while, but I'm pretty sure you have to go to the jump node to end the first mission.

 

Offline Bobboau

  • Just a MODern kinda guy
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  • 213
Homesick campaign - SCP bug?
there is a general bug, play on easy rather than very easy it should let you jump out
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Homesick campaign - SCP bug?
or download a newer build.

  

Offline Silent Warrior

  • 27
  • My thoughts go where no one knows to tread.
Homesick campaign - SCP bug?
Look for a waypoint or departure-related thing in the escort-list. Approach it, and the mission should end. I THINK that's the mission you're referring to. Or maybe not. Well, keep your eyes open all the same.
If your build is relatively new (as of one or two weeks back), it should have the jump/Very Easy-fix.
I can't go home again until I find a stone a rose a door.
Choo choo, and that is the truth.