Author Topic: thanks to whoever fixed opengl  (Read 1740 times)

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thanks to whoever fixed opengl
Just saying a big thankyou to whoever fixed the opengl in the 072004fs2open build. I been waiting for that for a while, cos since those new VP's came out the load times in D3D SUCK!!

oh and alt+tab works Without killing fs2 in opengl too :D

OpenGL loads much faster on my PC , dunno why tho....

But yeah new build rocks and openGL good , alt+tab good etc....

 
thanks to whoever fixed opengl
Opengl is faster, but I think D3D looks better.

 

Offline Scuddie

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thanks to whoever fixed opengl
I'd like to know what build you're using, because in the 3.6 exe OpenGL is one big distorted mess.  In both the 07172004 builds, OpenGL freezes at the SCP splash screen, then CTDs.  So is there a build with a working OpenGL, or is it just me?
Bunny stole my signature :(.

Sorry boobies.

 

Offline Kamuii

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thanks to whoever fixed opengl
Quote
Originally posted by Scuddie
I'd like to know what build you're using, because in the 3.6 exe OpenGL is one big distorted mess.  In both the 07172004 builds, OpenGL freezes at the SCP splash screen, then CTDs.  So is there a build with a working OpenGL, or is it just me?


He sayd 7202004, I think. He just left off the second "20" for 2004.

 
thanks to whoever fixed opengl
Using this build that was released on the 20th

http://fs2source.warpcore.org/exes/latest/fs2_open_C07202004.zip

with all the latest vp updates including the effects vp, and all features on max :D

 

Offline Bobboau

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thanks to whoever fixed opengl
taylor fixed it, IIRC
does the performence seem improved sence the last OGL build you were able to run?
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thanks to whoever fixed opengl
yeah performance is better , it loads a lot faster than d3d, and lets me alt+tab, altho been finding bugs, check out the thread for this build in the new builds section .

I posted some bugs in there.