Hi guys, I have a few questions, these topics have no mention at all in the Wiki...

(can be great if someone can add them in

)
1. determining explosion size - is there a way to set the explosion plane size? I assume its determined by the bounding box of the model, but I would like to think its possible to adjust it manually...
2. splitplanes - the splitplane that determines where the ship starts to propagate, I know that in PCS2 you can open a model, add $split special point, and it determines where the split occurs, but how do I add more splitplanes? I know its possible to add up to 5 of them...
3. you know those small explosions that go off before a capship explodes? what determines the placement of them and the size of them? I know the time for them is determined with the ships damage, but is there a way to have a ship with low death damage have them going off for a long time?
4. Is it possible to use more then 2 explosion types? I added in alternate explosion 3, but it had some strange rendering problems...