Okay, guys. Let's talk.
I've been wondering for a while now about the status of a stable, "baseline" SCP build--i.e., one that has had all the most recent features and fixes committed. The individual threads in "Recent Builds" aren't very clear on the subject; the coder in question usually states something to the effect of "I'll commit to CVS in the morning" or "when coder x adds his own fixes", and so on, and so forth. This makes it difficult to tell which builds are 'current' and which ones aren't.
Also, where are we in regard to individual source features? Is environment mapping now included in every build? Is WMCoolmon's "the-name-of-your-target-appears-alongside-the-reticle" feature? What about Bobboau's shadows, and particles, and decals, oh my?
Speaking of WMCoolmon, since he seems to have departed from the community (at least for now), who is handling the assembly of the Media VPs? We've had a lot of new content added to the community in the last few months in terms of models and the like (Lightspeed's redone shinemaps, for example, and DaBrain's new shockwaves), so has any of this been placed in a VP somewhere?
The reason I ask all this is that I've been getting a pretty major itch to play FS2 lately, and make the most of my new hardware. With the impending release of Silent Threat: Reborn in a few weeks (?), I'd like to have a full-featured build on hand to experience it with, as well as a few other campaigns I've recently stumbled across. I'm not looking for any kind of major release--lest we end up with a flood of "OMG 3.7" threads--but just a relatively stable build, one that isn't bleeding memory or melting down in D3D, and one that doesn't skimp on the bells and whistles.
Questions? Comments? Bueller?