Author Topic: That was fun.  (Read 2039 times)

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Offline Inquisitor

Tada, thanks HLP for working so hard to bring us back!
No signature.

 

Offline Setekh

  • Jar of Clay
  • 215
    • Hard Light Productions
Fun indeed. I wish we could take credit, though. Just good to be back, really. :)
- Eddie Kent Woo, Setekh, Steak (of Steaks), AWACS. Seriously, just pick one.
HARD LIGHT PRODUCTIONS, now V3.0. Bringing Modders Together since January 2001.
THE HARD LIGHT ARRAY. Always makes you say wow.

 

Offline Lightspeed

  • Light Years Ahead
  • 212
Yay. I just hope it'll be more reliable from now on :doubt:
Modern man is the missing link between ape and human being.

 

Offline Sigma957

  • 29
  • Darkness descending...
We shall have to wait and see :)
The Babylon Project- Bringing babylon5 to freespace2

VWBB Survivor 1095 (Sigma957) 24/2/2001

 

Offline Fury

  • The Curmudgeon
  • 213
As I told to IPAndrews, I didn't think that the downtime is/was necessarily a bad thing. It have been proved from time to time again that some people just get more done during these downtimes, since there is no HLP to distract them. :)

Sigma, *hint* *hint*. ;)

I fully expect to see some SCP goodiness in the next few days, don't let me down guys. ;)

 

Offline redmenace

  • 211
taylor is a beast, a beast I tell you ;)
Government is the great fiction through which everybody endeavors to live at the expense of everybody else.
              -Frederic Bastiat

 

Offline Fury

  • The Curmudgeon
  • 213
I hope so, we really need that well working fred2_open build which also has the latest features supported. :)

Thank you taylor for your efforts. :)

 

Offline karajorma

  • King Louie - Jungle VIP
  • Administrator
  • 214
    • Karajorma's Freespace FAQ
Goober did make a new version of FRED2 in the mean time but not many bugs were fixed (The new SEXPs though are great!)
Karajorma's Freespace FAQ. It's almost like asking me yourself.

[ Diaspora ] - [ Seeds Of Rebellion ] - [ Mind Games ]

 

Offline Fury

  • The Curmudgeon
  • 213
That is actually quite sad since fred2_open is holding the SCP project back. What good is neat fs2_open if fredders are having hard time to make use of the new features which are not supported by older, stable builds of fs2_open.

Oh well, it'll get better over time I guess.

 

Offline karajorma

  • King Louie - Jungle VIP
  • Administrator
  • 214
    • Karajorma's Freespace FAQ
Taylor says he is working on it a bit but that he heard that Random Tiger is back and that since RT is better aquainted with FRED he was leaving it to him.

So far though I find the FRED problems more annoying than impossible to solve. Apart from the Y-axis and waypoints problem and the briefing icon problem are you getting any other major problems?
Karajorma's Freespace FAQ. It's almost like asking me yourself.

[ Diaspora ] - [ Seeds Of Rebellion ] - [ Mind Games ]

 

Offline Black Wolf

  • Twisted Infinities
  • 212
  • Hey! You! Get off-a my cloud!
    • Visit the TI homepage!
Hell, we already got our no banking in the TI forum. Assuming that made CVS, then as far as I'm concerned the downtime was productive for the SCP. :D
TWISTED INFINITIES · SECTORGAME· FRONTLINES
Rarely Updated P3D.
Burn the heretic who killed F2S! Burn him, burn him!!- GalEmp

 

Offline Fury

  • The Curmudgeon
  • 213
I haven't personally used later fred2_open builds since they are no good because of graphical problems, includes missing background, missing waypoints, no icons in briefing editor. And maybe there was some OGL crashes, can't remember.

 

Offline Inquisitor

http://www.sectorgame.com/forums/index.php

We had been hanging out there for communication purposes.

We're also working on a new website :)
No signature.

 

Offline KARMA

  • Darth Hutt
  • 211
    • http://members.fortunecity.com/aranbanjo
eh in the meantime
I completed the swmod:lol:
I redesigned a whole new interface:lol: :lol:
I learned c++ and created a brand new bugfree fs2 engine with geomod and many other goodiness :lol: :lol: :lol:

BUT a virus destroyed all my data and I've lost everything:doubt: :blah:
:drevil:
« Last Edit: November 03, 2004, 08:08:28 am by 433 »

 

Offline Fury

  • The Curmudgeon
  • 213
Your story would have been a lot more credible if you would have said that your hard drive crashed. Getting a computer virus in the first place is so.... green. :)

 

Offline Trivial Psychic

  • 212
  • Snoop Junkie
As far as FRED is concerned, I foresee a few additions above the previously mentioned problems, that must be made before a build should recieve the stamp of 3.6.

1) as mentioned, fix Y-elevation, waypoint paths, & briefing animation bugs

2) incorporate support for jpg, tga, & dds for background images & ship textures

3) functional support for Kazan's multi-species additions

4) ensure all new sexps work properly (Hint, Goober, check your SG PMs)

5) Perhaps, patch in new model code to reduce load times, so it loads the ibx instead of the pof, but this is not an absolute necessity.

6) Support the higher number of background images that Lightspeed has been pushing for.

As far as I'm concerned, with the exception of 5, all of the above need to be completed before FRED can be considered on a par with FSO, in supporting the primary features.

Later!
The Trivial Psychic Strikes Again!

  

Offline Goober5000

  • HLP Loremaster
  • Moderator
  • 214
    • Goober5000 Productions
I got the PM.  (Doesn't SG give read receipts?) I just haven't had time to test it.