strange bug.
Warning: weapons.tbl(560):
Error: Required token = [#End] or [$Name:], found [$Pspew: ]
in weapon: Cannonball.
File:C:\Documents and Settings\ipw2\My Documents\fs2_open\code\Parse\PARSELO.CPP
Line: 450
Call stack:
------------------------------------------------------------------
fred2_open_d.exe 00546ea7()
fred2_open_d.exe 00552002()
fred2_open_d.exe 00552771()
fred2_open_d.exe 0044c093()
fred2_open_d.exe 00444379()
fred2_open_d.exe 00894b62()
fred2_open_d.exe 008944c4()
fred2_open_d.exe 00892069()
fred2_open_d.exe 00892505()
USER32.dll 77e12ca8()
USER32.dll 77e14764()
USER32.dll 77e26b37()
ntdll.dll 77fa15ef()
USER32.dll 77e27036()
fred2_open_d.exe 00892e99()
------------------------------------------------------------------
actual table entry:
$Name: Cannonball
$Model File: none ; laser1-1.pof
; The following fields (preceded by @) are only required for laser (the 3 ellipse
; thing) rendering, which requires that "Model File:" be none.
; These are the same values that used to be hard-coded:
@Laser Bitmap: kayser_bitmap
@Laser Glow: kayser_glow
@Laser Color: 200, 200, 130
@Laser Color2: 200, 200, 130
@Laser Length: 40.0
@Laser Head Radius: 50.90
@Laser Tail Radius: 30.30
$Mass: 50.1
$Velocity: 400.0 ;; speed of the weapon (initially) -- may or may not change
$Fire Wait: 30.0 ;; in seconds
$Damage: 2000
$Armor Factor: 2.0
$Shield Factor: 0.1
$Subsystem Factor: 1.0
$Lifetime: 5.0 ;; How long this thing lives
$Energy Consumed: 0.30 ;; Energy used when fired
$Cargo Size: 0.0 ;; Amount of space taken up in weapon cargo
$Homing: NO
$LaunchSnd: 107 ;; The sound it makes when fired
$ImpactSnd: 85 ;; The sound it makes when it hits something
$Flags: ( "big ship" )
$Icon: icongun05
$Anim: LoadGun07
$Impact Explosion: ExpMissileHit1
$Impact Explosion Radius: 120.0
$Pspew:
+Count: 10
+Time: 28
+Vel: -0.08
+Radius: 2.0
+Life: 1.2
+Scale: 0.35
+Bitmap: Akheton_Particle
another error with the problematic $pspew entry removed.
Assert: *Mp == '\"'
File: C:\Documents and Settings\ipw2\My Documents\fs2_open\code\Parse\PARSELO.CPP
Line: 1714
Call stack:
------------------------------------------------------------------
fred2_open_d.exe 004f4e1e()
fred2_open_d.exe 004f6d3c()
fred2_open_d.exe 004f713e()
fred2_open_d.exe 0044c09d()
fred2_open_d.exe 00444379()
fred2_open_d.exe 00894b62()
fred2_open_d.exe 008944c4()
fred2_open_d.exe 00892069()
fred2_open_d.exe 00892505()
USER32.dll 77e12ca8()
USER32.dll 77e14764()
USER32.dll 77e26b37()
ntdll.dll 77fa15ef()
USER32.dll 77e27036()
fred2_open_d.exe 00892e99()
------------------------------------------------------------------
help...please? :/