Yeah thats what i wanted, it to be a laser, not a paritcle spew of missle, i got the effect i wanted, if any one wants it heres the tbl entry,
$Name: Terran Flak
$Model File: none
@Laser Bitmap: Prometheus_Bitmap
@Laser Glow: Prometheus_Glow
@Laser Color: 162, 250, 0
@Laser Color2: 20, 150, 20
@Laser Length: 4.0
@Laser Head Radius: 2.95
@Laser Tail Radius: 2.95
$Mass: 0.2
$Velocity: 700.0 ;; speed of the weapon (initially) -- may or may not change
$Fire Wait: 0.17 ;; in seconds
$Damage: 8
$Armor Factor: 0.9
$Shield Factor: 1.0
$Subsystem Factor: 0.35
$Lifetime: 12.0
$Energy Consumed: 1.0 ;; Energy used when fired
$Cargo Size: 0.0 ;; Amount of space taken up in weapon cargo
$Homing: NO
$Swarm: 6
+swarmwait: 1.0
$LaunchSnd: 80 ;; The sound it makes when fired
$ImpactSnd: 85
+Weapon Range: 1500
$Flags: ( "bigship" "Particle spew")
$Icon: iconPromS
$Anim: PromS
$Impact Explosion: Exp20
$Impact Explosion Radius: 7
$decal:
+texture: Medium_Decal
+radius: 1.7
all i did was reduce the fire wait and added the swarm, and the effect is good, it fires like the machine guns on the old WW2 Battleships, trouble is like normal flak it targets capships, is there any flag i can add to make it just target fighters?