Author Topic: Interesting texturing question  (Read 1474 times)

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Offline pyro-manic

  • Flambé
  • 210
Interesting texturing question
I'm thinking about textures for my Iron Duke destroyer, and I've come up with an idea. The only thing is, I've no idea if it's possible. So here's the question - can you create metallic textures, ie ones that look shiny, like they were bare steel or something? I suspect not, but if anyone has any ideas, I'd be grateful.

Cheers!

pyro :)
Any fool can pull a trigger...

 

Offline aldo_14

  • Gunnery Control
  • 213
Interesting texturing question
Use spec-maps to do so ;)

 

Offline pyro-manic

  • Flambé
  • 210
Interesting texturing question
Oh god... That sounds nasty. :shaking: How does that work then? I can't even get spec lighting to work for me (I have a Radeon X800, which won't work with the 4.4 Cat drivers). This is going to be tricky, I can tell...
Any fool can pull a trigger...

 

Offline FireCrack

  • 210
  • meh...
Interesting texturing question
hmm.. wait for FS_open to have proper pixel shader support ;)
actualy, mabye not.
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Offline Taristin

  • Snipes
  • 213
  • BlueScalie
    • Skelkwank Shipyards
Interesting texturing question
Or use OGL to test it. Basically you'd have really white washed shine maps over the maps that look like regular steel.
Freelance Modeler | Amateur Artist

 

Offline Grimloq

  • 29
  • Backslash enthusiast
Interesting texturing question
make a shiney texture!
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Offline pyro-manic

  • Flambé
  • 210
Interesting texturing question
OK, time to find some info about these specular map wossnames and how they work. I may be some time....
Any fool can pull a trigger...

  

Offline Anaz

  • 210
Interesting texturing question
spec maps: -shine.

They use some math that I am not familiar with to see if light is being bounced off of that point of the texture, and if it is the degree of it is combined with the spec map to create the final text. In short form: if light is there, it shows the spec map. As for steel-ish pipes, I'd reccomend using a dark grey texture with a white shine map.
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