Author Topic: War!  (Read 9168 times)

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Offline Taristin

  • Snipes
  • 213
  • BlueScalie
    • Skelkwank Shipyards
Freelance Modeler | Amateur Artist

 

Offline Taristin

  • Snipes
  • 213
  • BlueScalie
    • Skelkwank Shipyards
For anyone who'd like to have a looksie at it, I've got it into pof form. I've included 2 textures, but it'd probably be best if you look at it in surface mode for now.

I've rounded the top engines, and I've made the bone thingies look more integrated into the ship, bu bumping and rounding the joint a bit.

http://3dap.com/hlp/hosted/14_year_war/Raa/ares.rar


Still... a WIP.
Freelance Modeler | Amateur Artist

 

Offline Vasudan Admiral

  • Member
  • 211
    • Twisted Infinities
That's brilliant. Very good application of smoothgroups as well, great work.  :yes: :)

My only two suggestions would be to first smooth quad-divide the glass mesh to get good specular highlights (see Bobs Herc) and perhaps put some machinery behind the pilot to fill in the space a bit (maybe just bring the back yellow bit forward).

Can't wait to see it finished. :cool:
Get the 2014 Media VPs and report any bugs you find in them to the FSU Mantis so that we may squish them. || Blender to POF model conversion guide
Twisted Infinities

  

Offline Lightspeed

  • Light Years Ahead
  • 212
There's absolutely no reason to alter the texture if the UVmap is tweaked accordingly.
Modern man is the missing link between ape and human being.