Anyone else hate doing this as much as I do?
What my problem is, other than the fact that I never use TS, is that different surfaces get converted as separate objects, even when it is one solid object in LW. Layers convert fine (into their own objects, just like I intended them to), but any object that has more than one surface gets broken up by said surfaces (see attachment for example). Objects 8 through 13 are fine. Those are the layered objects. Its one through 7 that are pissing me off. What I want to know, is there any way to prevent this (without using only one surface), and if not, how the hell do I make them all one object?
Christ, TS has to have the most convoluted interface EVER.