id like a weapon fire trigger, something that can work on a per fire point basis. srategicly placing an origin i can make guns kick back when they fire. the problem is it might screw up some of my cycling weapons. so it would need to operate on a per fire point basis.
it would also be cool if we can toggle glowpoints onn off with a trigger. like have landing lights come on when the docking bay opens.
*edit*
doesnt really belong here but for pcs2 id like the option to adjust subobject origins, just to ade in the creation of animations. it wouldnt actually move the object, just the point the game considers its center.