Author Topic: How to make a render?  (Read 2909 times)

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How to make a render?
All the Renders shown in these forums are excellant, but how are they made. I really want to know.
Alec Ainge

 

Offline Shrike

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It depends on who's doing them, really.  Some people do all the rendering in one program, such as 3DS or Lightwave (high end gfx proggies)

Others use multiple programs and do effects 'post production' in photoshop or the like.
WE ARE HARD LIGHT PRODUCTIONS. YOU WILL LOWER YOUR FIREWALLS AND SURRENDER YOUR KEYBOARDS. WE WILL ADD YOUR INTELLECTUAL AND VERNACULAR DISTINCTIVENESS TO OUR OWN. YOUR FORUMS WILL ADAPT TO SERVICE US. RESISTANCE IS FUTILE.

 

Offline Shrike

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By the way.....welcome aboard!

May I ask where you hail from?  (technically, how you found out about us)
WE ARE HARD LIGHT PRODUCTIONS. YOU WILL LOWER YOUR FIREWALLS AND SURRENDER YOUR KEYBOARDS. WE WILL ADD YOUR INTELLECTUAL AND VERNACULAR DISTINCTIVENESS TO OUR OWN. YOUR FORUMS WILL ADAPT TO SERVICE US. RESISTANCE IS FUTILE.

 
I've known about HLP for some time, was there the day you opened, but have only just signed up.........
Alec Ainge

 

Offline Setekh

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Welcome to the HLP Forums, then. I'm sure you've checked out all the renders if you've been with us that long.  

Anyway, Shrike is right. Everyone does theirs differently. I personally - oh, it's a long story - I use a program my brother wrote   But what I used to do was render each ship individually and place them on my canvas, then add all effects in post-production - 'all' meaning suns, lens flares, nebulae, engine glows, ammunition fire, missiles, motion blur, colouring, some shadowing, planets, all that.  
- Eddie Kent Woo, Setekh, Steak (of Steaks), AWACS. Seriously, just pick one.
HARD LIGHT PRODUCTIONS, now V3.0. Bringing Modders Together since January 2001.
THE HARD LIGHT ARRAY. Always makes you say wow.

 

Offline Jabu

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Blender. I just wish it could load cobs.

 

Offline Setekh

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What can Blender load? It does Dxf, right?
- Eddie Kent Woo, Setekh, Steak (of Steaks), AWACS. Seriously, just pick one.
HARD LIGHT PRODUCTIONS, now V3.0. Bringing Modders Together since January 2001.
THE HARD LIGHT ARRAY. Always makes you say wow.

 

Offline Jabu

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Yeah, dxf. Not really anything else, except .blend files, which are really scene files, but are used to import textured models into Blender.

Dxf models aren't textured.

 

Offline Setekh

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Yeh, which is bad. I worked with dxf's while I was doing architecture (which was Hella boring).

Pity 3DX can't import to .blend.
- Eddie Kent Woo, Setekh, Steak (of Steaks), AWACS. Seriously, just pick one.
HARD LIGHT PRODUCTIONS, now V3.0. Bringing Modders Together since January 2001.
THE HARD LIGHT ARRAY. Always makes you say wow.

 

Offline Jabu

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It's been requested that they add .blend import to 3DX, though.

  

Offline Setekh

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That's good. What I want is increased flexibility in the lighting setups. Preferably ability to set our own lighting, if not be able to download presets from Right Hemisphere or 3rd party creators.
- Eddie Kent Woo, Setekh, Steak (of Steaks), AWACS. Seriously, just pick one.
HARD LIGHT PRODUCTIONS, now V3.0. Bringing Modders Together since January 2001.
THE HARD LIGHT ARRAY. Always makes you say wow.