I'm having some trouble trying to build a default beam for fighters. Seeing little pulses fly everywhere has gotten kind of old.
Tried converting one of the pulse weapons (the Subach-HL7) to a beam, but it wont take, kicks me back to desktop the moment I use FS2_Open.
Altered the ships (even the fighters to help even things out some) so now cap-ships can really move (mission3 fs2) the Leviathan cruiser rapidly moved behind the Psamtik (speed was 15 so upped it to 60), so now I want to have fun with beams everywhere.
EDIT:
I could probably figure out out by cannibalizing (information....not act ual data) from the TBP3.0. But that would seem awfully complicated. Any help would be appreciated.