
Don't tell me it's just me. Someone else is bound to encounter this eventually. I get the impression from your responses to my pleas that you aren't taking me seriously, so I whipped that image up. In it you can CLEARLY see that OpenGL has NO HUD now. Techroom works...UNTIL I enter a mission, then even if I manage to blindly make my way back to the main hall and the techroom I see nothing but blackness where the interface should be. In-mission, the screen doesn't change if I hit an interface key --- it just remains showing the FUBARed cockpit.
I can't take a screenshot of all menus refusing to render unless you want my screenshot of it, but all it looks like is the same as the left side of the graphic above.
Until this is looked into I will have to stick with your Cumulative Build --- its the last good one I've got from this forum. Unfortunately, that build doesn't have the beautiful new cockpit view from a fixed camera clipping (which I suspect somehow might have been responsible!) This problem occurred ever since some test build in some thread somewhere where the cockpit clipping was changed to fix the rendered Perseus cockpit view so it actually showed the displays. I'm not sure who did that.
In any case, SOMETHING got terminally messed with between the time of the Cumulative Build, and either this build of yours, or Phreak's CVS update build. I fear the worst if this is in CVS...does this mean that every future build I run will be like this? I have YET to receive a reply from Phreak on his CVS build's thread...
