Hello,
a few of our people (myself included) came across a very strange problem when using OGL (started already in earlier builds, but it's still in there).
When you move slowly (below 50%) objects in your vicinity starts to jump slighty for and back, especially visible when the player moves himself slowly from left to right with those objects in direct line of sight. It's a little hard for me to explain, and I'm not sure a fraps made video will show that better.
Is this a known problem when using OGL ?
I have a Radeon 9800 Pro with newest catalyst, but AFAIK it's also happening on older Nvidia cards.
Flags ued are :
-spec -glow -jpgtga -2d_poof -ship_choice_3d -wcsaga -snd_preload -ambient_factor 110 -wcsaga