Author Topic: Operation Thresher campaign discussion  (Read 20452 times)

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Operation Thresher campaign discussion
Quote
Originally posted by DarthWang


Personally, I hate that feature, I think it's just stupid. The voices sound so mechanical it just ruins the feeling of the mission. If I think I missed a message, I just press F4.


When I read comments like this sometimes they make me wonder??  Stupid optional features;) Which is more of an interruption, repeatedly looking for messages and flying and stopping in game to check missed messages, or "listening" to a mech voice?  I find it help actually, mechanical yes, duh!! Stupid no I would not say that at all.

 

Offline TopAce

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Operation Thresher campaign discussion
So simulated speech is useful if you get encircled by robots. The Terminator: Rise of the Machines mod would fit this simulated speech, then. :)

I think it's still better than nothing. It has already been discussed. Not only once, If I remember correctly.
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Offline Goober5000

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Operation Thresher campaign discussion
Quote
Originally posted by karajorma
If you're making a campaign for FS2 (or using the port) you should never use the radio beep sound file as it prevents voice synthesis from working in FS2_Open.
I prefer the beep to the synthesis personally.

That gives me an idea: what it simulated speech overrode the generic beep?  That way people won't have to worry about which feature people will use. :)

EDIT: In fact, that probably qualifies as a bug.  As of 3.6.7, simulated speech will override "cuevoice.wav" or "generic.wav" when turned on.  That way, when it's turned off, the beeps will play.

 

Offline TopAce

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Operation Thresher campaign discussion
In Machina Terra, when the ETAK goes online, the messages should NOT be simulated-speeched! :D

It's a good idea, otherwise.
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Offline Goober5000

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Operation Thresher campaign discussion
Er... don't you mean Deus Ex Machina?

And if they want to use simulated speech on that mission, that's their problem. :p

 
Operation Thresher campaign discussion
Since we are on this topic I wonder what is your opinion is of these??
Let me know.

Male briefing

Female briefing

 
Operation Thresher campaign discussion
They seem bareable though the way the say some thigsn like Ross 128 seems weird lol

 
Operation Thresher campaign discussion
Quote
Originally posted by The Spac
They seem bareable though the way the say some thigsn like Ross 128 seems weird lol


Sounds pretty good for mech speech me thought:lol:

 
Operation Thresher campaign discussion
no no I do think it's cool

 
Operation Thresher campaign discussion
Oh ok. I was wondering because this is a though crowd.

 

Offline Mongoose

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Operation Thresher campaign discussion
That's one of the best synthesized speech samples I've ever heard. :) What did you use to make them?

 
Operation Thresher campaign discussion
Quote
Originally posted by Mongoose
That's one of the best synthesized speech samples I've ever heard. :) What did you use to make them?


Rhetorical rVoice.:D

 

Offline Flipside

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Operation Thresher campaign discussion
The synthesis there is great, my only comment would be that, like most speech synthesis, you sometimes need to type things slightly differently to get them pronounced correctly.

The only thing that made me very aware it was synthesised was the pauses between words seemed 'unnatural' at times. Other than that, very impressive indeed!

 
Operation Thresher campaign discussion
Quote
Originally posted by TopAce
So simulated speech is useful if you get encircled by robots. The Terminator: Rise of the Machines mod would fit this simulated speech, then. :)

I think it's still better than nothing. It has already been discussed. Not only once, If I remember correctly.


Or if you're making a mission with Stephen Hawking in it.
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Operation Thresher campaign discussion
Quote
Originally posted by RED DIAMOND
Since we are on this topic I wonder what is your opinion is of these??
Let me know.

Male briefing

Female briefing


Well, it's better than the default voice, but they still say 'Shivvan' instead of Shivan.
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Operation Thresher campaign discussion
Quote
Originally posted by DarthWang


Well, it's better than the default voice, but they still say 'Shivvan' instead of Shivan.


Mate you should have seen the paragraph and the tricks I used in spelling just to get it where it is.:D

I personally like them and will use them in my campaign. For the briefs maybe and then just a few in mission.

 

Offline Trivial Psychic

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Operation Thresher campaign discussion
Things I'd like to see for simulated speech support:

-Phoenetic (sp?) text boxes.

Basically, for anything that the simulated speech could be used for, a secondary text box will be available in FRED, where one can use phoenetic (again, sp?) spelling so that simulated speech will pronounce things correctly.  This would be separate from the main text box, which is what actually appears on the screen.  A test function would also be useful so that you don't have to play the mission to see if you got the spelling correct.  This might necessitate additional data in techroom entries for phoenetic (?) ship, weapon, and species descriptions.

-Integrated Multi-Voice capabilities.

Just as we can assign command heads to specific ships, the ability to assign specific sim voices within the game, rather than one blanket voice that reads all text.  It would be another option in the message list, or selectable as a persona in the ships editor, for in-game voices. Voices for CBs, briefings & debriefings would be selectable on a per-stage basis, since sometimes you may want different voices for different sections.

-Voice file overlay.

An option to have the simulated speech play over any included audio files so, for example, if you were playing BR's Shrounding The Light, you could hear simulated speech playing over the supplied Vasudan voicefile.  Obviously, this would need to be selected on a case-by-case basis, since in the referenced campaign, some accompanying voice files ARE already in english, and thus you wouldn't want the simulated speech playing over the provided file.  A little checkbox for each message, CB, Brief, & Debrief stage would indicate whether the voices should play over any supplied voicefiles.
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Operation Thresher campaign discussion
Good suggestion Psychic. :yes:

  

Offline Trivial Psychic

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Operation Thresher campaign discussion
Come to think of it, the phoenetic (sp?) box could also be used for emotion addition.  It could include methods of adding emphasis or sudden changes in voice levels mid-sentence.
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