Author Topic: Freespace systems and planets  (Read 4267 times)

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Offline Mefustae

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Freespace systems and planets
Why not 'Ross 128 I', 'Ross 128 II', Ross 128 III', etc.

Although, i'd keep in mind that it's a Backwater system, so there are probably only one or two planets in the neighbourhood...

 

Offline aldo_14

  • Gunnery Control
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Freespace systems and planets
From what I know, Ross 128 is named after an astronomer called Frank Elmore Ross... so I'd suggest the planets could be named after other astronomers (perhaps Hubble, Kepler, etc could be suitable planet names).

If there are only a few planets it could be minor, major, prime, etc suffixes, although I think the former 2 are really more associated with denoting stars than planets.

 
Freespace systems and planets
Don't forget the Moons ;)

When i'm remember correctly, Moons haven't Roman Numbers.

It's "Vega 6a" and not "Vega VI a"
Shivan here, Shivan there, Shivan everywhere.

My english isn't very well, so sorry for a few mistakes.

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Offline Boomer

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Freespace systems and planets
For systems like Ross-128, the planets probably would be known by either the Ross I  Ross II scheme or by an ID number with a 128- prefix.

I think.
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Freespace systems and planets
In my campaign (which takes place in the Vega system), I refer to the planets Vega II, Vega III, and Vega IV
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Offline aldo_14

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Offline brozozo

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Freespace systems and planets
I always thought it had to do with the order planets were discovered.

But, that's just my two cents.

 
Freespace systems and planets
just wanna kno

who here has FL

and thx all ask for more help wen it pops up

 

Offline Solatar

  • 211
Freespace systems and planets
I had it...

...and I had the Perseus, Herc II, Erinyes, and Mara. I also had the guy who converted them convert me the Artemis, Medusa, and one other bomber. Then I made the Subach, Prometheus, and Kayser, along with a few missiles, complete with fs2 sounds. Everything had full tech descriptions as well.

Unfortunately, my release had a few bugs, so after the first download didn't work nobody downloaded it, and my hardrive has since crashed.

I'd be interested in a Freespace 2 MOD though, if I can find my install disk. Of course...school is starting so I don't think I'd be interested in working on one.

 

Offline NGTM-1R

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Freespace systems and planets
I have Freelancer...can't help mod it, though...unless of course somebody can teach me how.
« Last Edit: August 09, 2005, 02:49:19 pm by 2191 »
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Offline Charismatic

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Freespace systems and planets
Well id figure that not all planets would be named with roman numerals, and yet, not all named at base of discovery. And the most unlikely is based on how inhabited they are.

One of you said that they would be named Prime if they origionated from there; but what if they origionated from a few planets at once. Like man scattered upon the earth, that vasudans sprouted form a few different systems. That way their closely related enough to all be the same race.
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Offline Mad Bomber

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Freespace systems and planets
It was said in FS1 that Vasuda Prime was the fourth planet in the system. So "Prime" can just refer to any inhabited planet I guess.

But I think, for instance, "Planet Alshain" sounds much better than "Beta Aquilae Prime" or "The largest inhabited moon of Beta Aquilae II". :P


I've given a bunch of planets in ETF proper names, and gone through the systems trying to figure out which ones are inhabited in the FS universe, and how that is so based on actual astronomical data:

Antares IV-a: Gulnara (the closest transliteration possible since it was originally named by the Vasudans); basically, it's a dustball even by Vasudan standards. Antares changed hands lots of times, but there was only one T-V War battle over Gulnara. Most Gulnarans (Terrans and Vasudans alike) are fairly stoic about war in general and refused to leave even when the Shivans were overhead.

Beta Cygni V-a and V-c = Albireo and Alminhar. Like Alshain in Beta Aquilae I named 'em for the original proper name(s) of the system.

Ribos IV retains its numeral as per the command briefing in FS1.

Delta Serpentis A: Delta Ser is a binary system, but the secondary star's things are not named. The first star's planets are named (in order) Eikan, Tensho, Konin, and Genei, after Japanese imperial eras, since most of the first settlers there were of Japanese descent. Tensho is entirely water-covered, but it is inhabited, and produces quite a bit of food. I'll elaborate this Saturday with my next Tech Entry. :D

Both planets of Wolf 359 are named. Respectively, they are Ymir and Lupus.

Luyten's sole planet is Luyten Prime. Most of the other planetary material got ejected over time, either due to the binary system's orbits or the flares they both give off.


But that's just my ideas. Arr. :nod:
« Last Edit: August 09, 2005, 04:25:16 pm by 51 »
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Freespace systems and planets
iv got an idea how im goin 2 do the planets, i just need ships.

im thinkin of doin it by convertinting the POF ships 2 3ds then to cmp, then i need mats and surs done, which i dont kno wat they r