I know - code freze, but I'd like to know a few things.
There are some features I need for Shadows of Lylat and I'd like to know wether these will be ever possible, or not.
First (again) ANI, EFF support for glowpoints. That would make some things a lot easier for us.
The second one is a bit more specific. Is it possible to disable a launcher setting for a single mission, without making the player disable it and restart the game?
I wouldn't mind if the game started again automatically.
Third (and probably most intersting one for other mods) question.
Is it possible to use something like "priorty data folders"?
There are some sounds and effects, that are always the same for all missions. Like the player ship sound.
We really need to change some of these files for some missions.
Possible example:
You know SoL will feature ground missions. Well, lets say we want to use the motion debris for space missions, but not for gound missions. The second idea is one solution, but using another data folder, that has a higher priority and some empty motion debris ANIs, is the other solution.
(In fact, this is about way more important content than the motion debris.)
Don't misunderstand this. Those may look like requests, but they are not. I just have to know what is possible, when I work on the content and the plans for SoL.
We'll probably find a way around a few problems, but it will lower the quality of the mod.