Author Topic: mediaVP placement  (Read 5156 times)

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i searched through this forum but i havent been able to find directions on the placement for the mediaVP files.  im not really sure what to do with them to be exact.  i downloaded the recent FSOpen 3.6.9 build and im looking to make the game look better.  i downloaded the "DUDE - MediaVP 3.6.8 Zeta"  files.

 

Offline Wanderer

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Read Karajorma's FreeSpace FAQ

In short:
Create a new directory to the freespace2 root named 'mediavps'
Extract all the mediavp files into that directory
Open FSOpen launcher and click on the mod tab and select 'mediavps' as the mod.
Do not meddle in the affairs of coders for they are soggy and hard to light

 

Offline A2597

  • 24
Is the current one just buggered?

EVERY SINGLE FILE gives an error when I try to load it. says
Error: mv_music-mus.tbm(10):
Error: Required token = [#SoundTrack End] or [$Name:], found [+nocreate] .

File:parse/parselo.cpp
Line: 551
[This filename points to the location of a file on the computer that built this executable]

Call stack:
------------------------------------------------------------------
------------------------------------------------------------------

..........

ALL of them give that error. I've tried all the various FS_Open exe's I can find, three different launchers...it just refises to work. HELP!

 

Offline Wanderer

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How old build are you using?

Any way get a more recent build. From here

More precisely for example this build.... atleast until RC 6 is officially released
Do not meddle in the affairs of coders for they are soggy and hard to light

 

Offline A2597

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I was using a 3.6.9 release candidate 5...but your fixed it. :)

Thanks!

 

Offline Ravage

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Hi, another noob here.

I've been using the official build 3.6.7 for about a year now, and want to use some of the new builds.  I've downloaded OpenAL and the new launcher 5.4, Build 3.6.9, and the Zeta Media VP's 3.6.8 I think it is?

My question is what to do with the patches, mp-710_model and effects...do I just put them in the mediavps folder with the other model and effects vps?
Fame is proof that people are gullible.
- Ralph Waldo Emerson

 

Offline ARSPR

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Hi, another noob here.

I've been using the official build 3.6.7 for about a year now, and want to use some of the new builds.  I've downloaded OpenAL and the new launcher 5.4, Build 3.6.9, and the Zeta Media VP's 3.6.8 I think it is?

My question is what to do with the patches, mp-710_model and effects...do I just put them in the mediavps folder with the other model and effects vps?

Yes.

VPs are just like zip files which contain game data files. When they are in the same folder they are loaded in alphabetical order and only the first found version of each file is used. So you will notice how mp-xxx.vp goes before mv_xxxx.vp. In this way, the files they contain (fixed or upgraded ones) override all MediaVP's ones. This is how you patch in FS2, you just put the new files in a higher priority place than older ones.

If you want to know more, please read Karajorma's FAQ, (he should copyright it  :lol:) and FS Wiki (Moding section and MOD launcher flag help).
IF YOU HAVE TROUBLES WITH FS2:
  • Please, please, please, READ and UNDERSTAND the sticky threads in FreeSpace & FreeSpace Open Support board.
    A lot of people are willing to help you, but, as anyone can understand, seeing the very same "issues" repeated again and again can become quite depressing. Please, spend a bit of time trying to solve the issue by yourself.
    (Lobo deserves a monument).
  • Then, if you aren't still able to solve your issue, feel free to ask for help in that same board.
    FYI, most of the troubles are caused by wrong mod installations which lead to either missing data or undesired cross-effects between them. Always follow the mod installation instructions and keep a clean FS2 installation as explained in the sticky threads. Two additional links about how the game handles game data:
  • If you think that you've discovered a bug, mantis it.
    Provide as much info as you can, and try to narrow it down. A lonely "FS2 doesn't work" is not a good report.

Whoever Hanlon was: Never attribute to malice that which can be adequately explained by stupidity.
Albert Einstein: Two things are infinite: the universe and human stupidity; and I'm not sure about the the universe.

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Offline Ravage

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Thank you ARSPR!  I've already read through Karajorma's FAQ and the wiki, they were tremendously helpful.  I haven't messed around with stuff in FSO for about a year, so I'm rusty.  I just recently noticed that the Ares didn't have thruster plumes, etc. so I was hoping a more recent media vp pack would fix it.
Fame is proof that people are gullible.
- Ralph Waldo Emerson

 
To quote kara,

You don't need to uninstall an old version of FS2_Open in order to install a new one. Simply deleting\moving the media VPs (but not the standard ones, only the ones that begin with mv_ ) is enough. You don't need to delete the old builds even except to keep things tidy.

In fact although I rarely mention it one of the main reasons I had everyone go over to putting the media VPs in their own folder is precisely because of this. If you have 3.6.7 and want to try out 3.6.9 you simply rename the mediavps folder and make a new one.

Then you can try 3.6.9 normally but run 3.6.7 as a fallback simply by picking that build and running the renamed mediavps folder as your mod.
"he should copyright this stuff" :lol:

Stephen

 

Offline karajorma

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    • Karajorma's Freespace FAQ
"he should copyright this stuff" :lol:

Quite the reverse in fact. I don't mind other people sticking up parts of my FAQ where ever they need to as long as they don't try to pass it off as theirs.

The FAQ began life as a posting I could simply cut and paste to respond to peoples questions on the VBB when I couldn't be arsed to type out the same answer yet again. Glad to see it's still being used that way :)
Karajorma's Freespace FAQ. It's almost like asking me yourself.

[ Diaspora ] - [ Seeds Of Rebellion ] - [ Mind Games ]

  

Offline Ravage

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Well, I finished setting it up yesterday...and WOW!  The new effects are great!  You guys did a bang up job on this one...plus I have my Ares engine plumes!  :yes:

Almost forgot to mention, the Hecate is a work of art, truly stunning! :eek2:
Fame is proof that people are gullible.
- Ralph Waldo Emerson