Author Topic: Lucifer Shields...  (Read 5746 times)

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Offline WMCoolmon

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Charismatic: HAve you played Derelict? I think you would like it. ;)
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Offline IceFire

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Quote
Originally posted by ZmaN
I have a couple questions about the lucy's shields...

1. Why weren't the lucifers shields unpenetrable?  the terrans and the vasudans have weapons that penetrate Shivan fighter shields, but why can't they penetrate the lucifers shields?

2.  Why didn't the Shivans use the shields on more ship other than the Lucifer?

3. Why didnt those types of shields have any mention in Freespace 2?

4. I was reading in the wiki that the lucifer had "what we call to 'beam turrets'... "  I never saw any beam turrets in Freepsace 1...  the only thing i recall of even being CLOSE to beam turrets is when the lucifer destroys one of the arcadia stations, and it shoots these missile lookin thingys out of its two front arms...  are those them?

5. why wasnt there even a Lucifer CLASS destroyer in FS2?

6. Is there anything else I should know about the Lucifer's Shields?

1) The Lucifers sheilds were impenetrable by conventional Terran and Vasudan weapons of the period.  Reason for this is the 5 reactor cores on the Lucifer (the ship was a big power generator) which gave it the ability to project shields around a large ship.

2) Apparently projecting shields around a large ship requires an exponential amount of power.  Therefore is was not practical to have all capital ships with large shield arrays.

3) Sheilds in general are fairly commonplace in FS2.  The Colossus was designed to beat the Lucifer.  Presumably the Colossus has more than enough firepower to break down the shields and destroy the Lucifer.  The GTVA seemed pretty confident about that...so its presumable that bombs like the Tsunami in FS1 dented but never truly brought down the Lucifers shields.

4) The FS1 engine didn't support beams.  So those "missile looking thingys" are the beams that you're talking about.  You also see this (albiet coming from the wrong spot) in the opening of FS2.

5) A total mystery.  Part of the story.  Presumably the Lucifer was a special type of ship that is not common in the Shivan fleet.

6) No not really.
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Offline ZmaN

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thanks for your help guys!!!
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Offline Charismatic

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Quote
Originally posted by WMCoolmon
Charismatic: HAve you played Derelict? I think you would like it. ;)


WMC: No, iv had a very scratchy time with getting campaigns to work and d\l correctly (and fully, at that). Inferno and Dex Ex Maxima (sp?) and the BWO demo is all iv goten to work. I have d\l'ed many other ones they just are either incomplete files; dont work; or.. something. Don't show.

I wouldent mind help getting right files and setting it up btw..(Pm tho..)
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Re: Re: Lucifer Shields...
Quote


Icefire
5) A total mystery.  Part of the story.  Presumably the Lucifer was a special type of ship that is not common in the Shivan fleet.

Aldo_14
5/ See 3. No way to know; the Shivans could have had a fleet of them in reserve for all we can tell. It's possible, too, that the FS1 Lucifer was the only existing one when destroyed - or that they had been retired and replaced by the Sathani (although the Saths seem to have at least some other purpose vis-a-vis the FS2 ending).

luigi30
Maybe the Lucifer was a one-off ship like the Colossus, and the only one built.

Mefustae
That is never explained in Freespace 1 or 2...and anyway, what do you need with a Superdestroyer when you've got a Juggernaut...?


perhaps the lucifer was a prototype of the sathanas. or like someone sed, it was a civilisation killer. (come to think of it, perhaps the lucy was responsible for the ancients extinction. oh well) oh sry i was talkin to myself

 

Offline IceFire

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Re: Re: Re: Lucifer Shields...
Quote
Originally posted by Aquatayne


perhaps the lucifer was a prototype of the sathanas. or like someone sed, it was a civilisation killer. (come to think of it, perhaps the lucy was responsible for the ancients extinction. oh well) oh sry i was talkin to myself

There is some pure speculation that suggests that the group of Shivans in FS1 and the group of Shivans in FS2 were completely different groups.  Perhaps with different motivations and goals.

The FS2 Shivans obviously were not interested in the GTVA for any reason at all.  The Capella star was far more interesting to them...
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Offline Cobra

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Quote
Originally posted by Charismatic


No, iv had a very scratchy time with getting campaigns to work and d\l correctly (and fully, at that). Inferno and Dex Ex Maxima (sp?) and the BWO demo is all iv goten to work. I have d\l'ed many other ones they just are either incomplete files; dont work; or.. something. Don't show.

I wouldent mind help getting right files and setting it up btw..(Pm tho..)


um, dude, it's so easy even an 8-year-old can do it.

as for the downloading part, well, your service provider just sucks. ;)

EDIT: And before i forget...

Code: [Select]

$Name: SD Lucifer
$Short name: SSuperD
$Species: Shivan
+Tech Description:
XSTR(
"Removed for greater justice - Flipside", 3162)
$end_multi_text
$POF file: capital02.pof
$Detail distance: (0, 5000, 13000, 30000)
$Show damage: NO
$Density: 1
$Damp: 0.2
$Rotdamp: 1.5
$Max Velocity: 0.0, 0.0, 15.0
$Rotation time: 200.0, 200.0, 200.0
$Rear Velocity: 0.0
$Forward accel: 20.0
$Forward decel: 10.0
$Slide accel: 0.0
$Slide decel: 0.0
$Expl inner rad: 100.0
$Expl outer rad: 4000.0
$Expl damage: 1000.0
$Expl blast: 4000.0
$Expl Propagates: YES ;;
$Shockwave Speed: 900.0 ;;
$Shockwave Count: 4
$Default PBanks: ()
$Default SBanks: ()
$SBank Capacity: ()
$Shields: 0
$Power Output: 100.0
$Max Oclk Speed: 24.0
$Max Weapon Eng: 100.0
$Hitpoints: 800000
$Flags: ( "capital" "big damage")
$AI Class: Captain
$Afterburner: NO
$Countermeasures: 0
$Scan time: 20000
$EngineSnd: 176 ;; Engine sound of ship
$Closeup_pos: 0.0, 0.0, -3440
$Closeup_zoom: 0.5
$Score: 1000
$Subsystem: turret01,1.0,6.5
    $Default PBanks: ( "Sred" )
$Subsystem: turret02,1.0,6.5
    $Default PBanks: ( "Sred" )
$Subsystem: turret03,0.5,0.5
    $Default PBanks: ( "Shivan Turret Laser" )
$Subsystem: turret04,0.5,0.5
    $Default PBanks: ( "Shivan Turret Laser" )
$Subsystem: turret05,0.5,0.5
    $Default SBanks: ( "FighterKiller" )
$Subsystem: turret06,0.5,0.5
    $Default PBanks: ( "Shivan Turret Laser" )
$Subsystem: turret07,0.5,0.5
    $Default PBanks: ( "Shivan Turret Laser" )
$Subsystem: turret08,0.25,0.5
    $Default SBanks: ( "FighterKiller" )
$Subsystem: turret09,1.0,6.5
    $Default SBanks: ( "Shivan Cluster" )
$Subsystem: turret10,0.25,0.5
    $Default SBanks: ( "Shivan Cluster" )
$Subsystem: turret11,0.5,0.5
    $Default PBanks: ( "Shivan Turret Laser" )
$Subsystem: turret12,0.5,0.5
    $Default PBanks: ( "Shivan Turret Laser" )
$Subsystem: turret13,0.5,0.5
    $Default PBanks: ( "Shivan Turret Laser" )
$Subsystem: turret14,0.5,0.5
    $Default PBanks: ( "Shivan Turret Laser" )
$Subsystem: turret15,0.5,0.5
    $Default PBanks: ( "Shivan Turret Laser" )
$Subsystem: turret16,0.5,0.5
    $Default PBanks: ( "Shivan Turret Laser" )
$Subsystem: turret17,0.5,0.5
    $Default PBanks: ( "Shivan Turret Laser" )
$Subsystem: navigation, 4,0.0
$Subsystem: weapons, 1,0.0
$Subsystem: sensors, 10,0.0
$Subsystem: engine 1, 5,0.0
    $Engine Wash: Default1100
$Subsystem: engine 2, 5,0.0
    $Engine Wash: Default1100
$Subsystem: communication, 2,0.0
$Subsystem: fighterbay 1, 0,0.0
$Subsystem: fighterbay 2, 0,0.0
$Subsystem: reactor 1, 1.085,0.0
$Subsystem: reactor 2, 1.085,0.0
$Subsystem: reactor 3, 1.085,0.0
$Subsystem: reactor 4, 1.085,0.0
$Subsystem: reactor 5, 1.085,0.0


There's your lucifer class in FS2 :p
« Last Edit: October 10, 2005, 02:29:29 pm by 394 »
To consider the Earth as the only populated world in infinite space is as absurd as to assert that in an entire field of millet, only one grain will grow. - Metrodorus of Chios
I wept. Mysterious forces beyond my ken had reached into my beautiful mission and energized its pilots with inhuman bomb-firing abilities. I could only imagine the GTVA warriors giving a mighty KIAAIIIIIII shout as they worked their triggers, their biceps bulging with sinew after years of Ivan Drago-esque steroid therapy and weight training. - General Battuta

 

Offline karajorma

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Quote
Originally posted by Cobra
um, dude, it's so easy even an 8-year-old can do it.


Unlike avoiding breaking the word wrapping I presume? :p
Karajorma's Freespace FAQ. It's almost like asking me yourself.

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Offline Cobra

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probably. ;)
To consider the Earth as the only populated world in infinite space is as absurd as to assert that in an entire field of millet, only one grain will grow. - Metrodorus of Chios
I wept. Mysterious forces beyond my ken had reached into my beautiful mission and energized its pilots with inhuman bomb-firing abilities. I could only imagine the GTVA warriors giving a mighty KIAAIIIIIII shout as they worked their triggers, their biceps bulging with sinew after years of Ivan Drago-esque steroid therapy and weight training. - General Battuta

 

Offline Flipside

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Offline IceFire

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Quote
Originally posted by Charismatic


WMC: No, iv had a very scratchy time with getting campaigns to work and d\l correctly (and fully, at that). Inferno and Dex Ex Maxima (sp?) and the BWO demo is all iv goten to work. I have d\l'ed many other ones they just are either incomplete files; dont work; or.. something. Don't show.

I wouldent mind help getting right files and setting it up btw..(Pm tho..)

What sort of troubles do you have?  Specific details are good :D
- IceFire
BlackWater Ops, Cold Element
"Burn the land, boil the sea, you can't take the sky from me..."

 

Offline WMCoolmon

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AFAIK he isn't using fs2_open...there are some campaigns that are fs2_open only (eg Transcendant) so it's something to watch out for.
-C

 

Offline Boomer

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Actually, while this topic has been gone over ad nauseum, it surprises me that one question has never been asked  (at least, not since the last time I searched it...):  Yes the Lucy had five reactors, but reactors of what?  Fusion?  Anti-matter?  some exotic Space\Subspace reactor?  

The notion that the Lucy used normal fusion reactors has never jibed well with me.
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Offline StratComm

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They're almost certainly mesonic, as the diagram of the reactors in the FS1 CBani is almost identical to the FS2 diagrams of the Meson warheads in the Bastion.
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Last edited by StratComm on 08-23-2027 at 08:34 PM

  

Offline Cobra

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we can thank the Shivans for our..errr... the future Terran race's tech. ;)
« Last Edit: October 16, 2005, 05:26:25 pm by 2299 »
To consider the Earth as the only populated world in infinite space is as absurd as to assert that in an entire field of millet, only one grain will grow. - Metrodorus of Chios
I wept. Mysterious forces beyond my ken had reached into my beautiful mission and energized its pilots with inhuman bomb-firing abilities. I could only imagine the GTVA warriors giving a mighty KIAAIIIIIII shout as they worked their triggers, their biceps bulging with sinew after years of Ivan Drago-esque steroid therapy and weight training. - General Battuta