Author Topic: Texture Replacement File Locations  (Read 4792 times)

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Offline Admiral Nelson

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Texture Replacement File Locations
Olay, that makes it look greyer... :)

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Offline Admiral Nelson

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Texture Replacement File Locations
Still grey with spec turned off.
If a man consults whether he is to fight, when he has the power in his own hands, it is certain that his opinion is against fighting.

 

Offline Vasudan Admiral

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Texture Replacement File Locations
Could perhaps giving it a shinemap help? (purewhite text on pureblack background)
(I can't test any of this myself just yet sorry)

Seems really weird so far. :\

Oh, it still looks to be a bit transparent in that last pic - if the alpha is 100% it should be opaque solid colour.
« Last Edit: October 26, 2005, 09:45:48 pm by 815 »
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Offline StratComm

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Texture Replacement File Locations
Quote
Originally posted by Admiral Nelson
Still grey with spec turned off.


A shinemap would probably help.  I need to look in to this, but is it still darker than the hull like that?  Or just grey because of lighting?
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Last edited by StratComm on 08-23-2027 at 08:34 PM

 

Offline Admiral Nelson

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Texture Replacement File Locations
I wouldn't rule out some form incompetence on my part.  :) Just in case, here are the two TGAs I made:

Clicky
If a man consults whether he is to fight, when he has the power in his own hands, it is certain that his opinion is against fighting.

 

Offline StratComm

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Looks right to me.  I compared it with a "white" texture under the same lighting conditions and it looked perfectly normal in OGL.  It also looks exactly like the default nameplates that I've been distributing with ships for a while now.  I didn't try it on a Fenris, I'll admit, but I can't see why that would act any different.
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Last edited by StratComm on 08-23-2027 at 08:34 PM

 

Offline Admiral Nelson

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Texture Replacement File Locations
I'm wondering if this is some odd consequence of grey ship and white sun making things look strange.  I changed to a gold sun,  and it still looks greyish to me, though.

Eh, I'm just going to start cranking through these.



« Last Edit: October 26, 2005, 11:11:06 pm by 1537 »
If a man consults whether he is to fight, when he has the power in his own hands, it is certain that his opinion is against fighting.

 

Offline StratComm

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Texture Replacement File Locations
I'm not able to reproduce that effect under any circumstances actually :wtf:  What kind of card are you using?  And how are you running FSO?
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Last edited by StratComm on 08-23-2027 at 08:34 PM

 

Offline Admiral Nelson

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Texture Replacement File Locations
I have a GT 6800; D3D
F:\Games\FS2\fs2_open_r.exe -spec -glow -pcx32 -jpgtga -2d_poof -cache_bitmaps -orbradar -ship_choice_3d -3dwarp -warp_flash -snd_preload -env  -ambient_factor 85 -fov 0.39 -allslev
Windows 2000.

Did you place that nameplate on a Fenris and see how it appears on your own system?
If a man consults whether he is to fight, when he has the power in his own hands, it is certain that his opinion is against fighting.

 

Offline StratComm

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Yeah I did.  It's always lighter than the Fenris hull.  This could be environment mapping being wierd, but that's about the only thing I can think of at this point.

And for the record,
X800XT, OGL (prefered, I looked in D3D too)
C:\Games\FreeSpace2\fs2_open_r-20051024.exe -spec -glow -jpgtga -nomotiondebris -2d_poof -ship_choice_3d -3dwarp -snd_preload  -ambient_factor 85
Windows XP

I don't use PCX32, but that's not going to do that.  The only other thing that could be altering bitmap rendering at all is going to be -env, which you should try disabling.
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Last edited by StratComm on 08-23-2027 at 08:34 PM

 

Offline Flipside

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Texture Replacement File Locations
Hmmm... is -env still using the technique where the alpha-map is defining the Environment mapping? If so, that could be causing a problem?

 

Offline StratComm

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Actually that's -alpha_env, but that would cause the entire face (the invisible parts too) to reflect.  Plain old -env might be causing the name to reflect a blue-grey nebula back at some strange UV aspect though.
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Last edited by StratComm on 08-23-2027 at 08:34 PM

 

Offline Admiral Nelson

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Texture Replacement File Locations
They seem to look okay in an actual mission.  I changed to OpenGL, so no env mapping anyway.  Opinions?











If a man consults whether he is to fight, when he has the power in his own hands, it is certain that his opinion is against fighting.

 

Offline Admiral Nelson

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Okay, now I've got nameplates for all the ships in FS2 that have nameplates available (Fenris, Leviathan, Aeolus, Orion and Faustus classes).  There's one important issue yet remaining in this little project:



Anyone care to help me out with this one?? :)
If a man consults whether he is to fight, when he has the power in his own hands, it is certain that his opinion is against fighting.

 

Offline FireCrack

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Texture Replacement File Locations
i pwersonaly add some cloud and noise filters to the alpha channel for a "paint" effect
actualy, mabye not.
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3.141592653589793238462643383279502884197169399375105820974944 59230781640628620899862803482534211706...
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Offline WMCoolmon

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Texture Replacement File Locations
I'm not seeing the prob in that last image?
-C

 

Offline StratComm

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There's not a nameplate on the Deimos :p
who needs a signature? ;)
It's not much of an excuse for a website, but my stuff can be found here

"Holding the last thread on a page comes with an inherent danger, especially when you are edit-happy with your posts.  For you can easily continue editing in points without ever noticing that someone else could have refuted them." ~Me, on my posting behavior

Last edited by StratComm on 08-23-2027 at 08:34 PM

 

Offline Admiral Nelson

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Stratcomm beat me to it...
If a man consults whether he is to fight, when he has the power in his own hands, it is certain that his opinion is against fighting.

 

Offline StratComm

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If I had the source scene I'd be happy to cook one up.  Unfortunately, decompiling it with PCS, repositioning all of the pivots, and recompiling it just to get a couple of nameplates just isn't worth it.  You might PM Bob, and see if he can either cook one up real fast or release the scene (again, if he already has once).
who needs a signature? ;)
It's not much of an excuse for a website, but my stuff can be found here

"Holding the last thread on a page comes with an inherent danger, especially when you are edit-happy with your posts.  For you can easily continue editing in points without ever noticing that someone else could have refuted them." ~Me, on my posting behavior

Last edited by StratComm on 08-23-2027 at 08:34 PM

  

Offline Admiral Nelson

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PM sent. Thanks!
If a man consults whether he is to fight, when he has the power in his own hands, it is certain that his opinion is against fighting.