Author Topic: new render  (Read 2117 times)

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Offline PSYCHO

  • 26
   Thanks to Slanker here goes
 


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Offline Crazy_Ivan80

  • Node Warrior
  • 27
Very cool.
Those paintings on the bow of the corvettes adds a touch of individuality to the ships while still making clear they're from the same squadron.
very cool indeed...  
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Offline Jabu

  • One of our many cases
  • 29
That pegasus art is awesome. And the ships and render aren't too bad either  

 

Offline Eishtmo

  • The one and only
  • 29
  • The One and Only
    • http://www.angelfire.com/games2/fsarchive/index.html
Nose art is so cool.  It does, however, limit what you can call ships.  After all, there are some names you can't have images for, or they wouldn't be easy.  And every new ship you have, you'll have to creat a nose art graphic.  But of course, that may only be for a small part of the fleet, so.  It does add individuality to the ships, though.  I know if I saw one of those going down, it would piss me off almost as much as the Galatea going down.

As for the render, your sigs are way too big, taking away from the image.  I know you want to advertise, but this is silly.  The sun looks odd.  The rays are way too bright, too big, and a touch unrealistic.  The planet looks good though, you can even see the lights of cities if you look hard enough.  The ships should be a bit shaded as they are between us and the sun, much like the planets.

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Offline Sandwich

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All right, Psycho! It's about time you got these babies up here! You've done an absolutely top-notch job on them, dude - way to go.  

Seeing as I know the geometry of the Nike, you need to show the people here some different angles on them.  

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Offline PSYCHO

  • 26
   Ooops sorry I forgot to add Large Image in the Topic, Sorry to all that gets mad at me.
    Thanks for all the complements including the critique that Eishtmo posted hehe.
  In the Zip is a plain pcx file with no nose art.  

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Offline Kazan

  • PCS2 Wizard
  • 212
  • Soul lives in the Mountains
    • http://alliance.sourceforge.net
lose all the freaking text on the render and it would be A+
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Offline Stryke 9

  • Village Person
    Reset count: 4
  • 211
 
Quote
Nike Class Corvettes

No swoosh?  Anyway, schweet schips, look like Orions (always a good thing) but the nose art is eiter a bit big, or should be moved... 26 thumbs up!

  

Offline Setekh

  • Jar of Clay
  • 215
    • Hard Light Productions
That looks really cool. I like the touch of the grey gas 'poof' you put on the back of the engines (those are the backs of the engines, right?  ) - but even though I like it, I don't know if it belongs there, as it's something I typically associate with atmospheric flight and dust in the engines from that.

And apart from that, I have to agree with Eish - the QM logos everywhere detract from the render, unfortunately. Loosen 'em up a bit, reduce their size, anything.  
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