Cool. So, it's sort of working now. I'm still having trouble with the port and other things, however:
Firstly, FSPort was working fine until I got to the fifth mission, "Out of the Dark, into the Night". The game crashes every time as soon as the second wing of Shivans enters the area. The game crashes with no error message aside from the OS X one. I've posted the crash log for that
here.
Awakenings works, using the VP file provided by the
FSPort. Of course, it doesn't include the sounds and such. I got my hands on the full set of sounds, etc, from
the Volition Watch Archives and extracted the files using Virtual PC. I dropped them in their appropriate folders and launched the game, but got this error:
Error: ships.tbl(100):
Error: Required token = [#Default Player Ship], found [/*] .
File: /Users/taylor/src/cvs/fs2_open.pre/code/parse/parselo.cpp
Line 551Renaming ships.tbl stops the crash, but then Awakenings doesn't use any of the data.
Derelict doesn't work, and it seems to screw everything else up when it's installed. Whenever I try and load a mission with Derelict installed, I get a message like this one (in this case trying to play the regular FS2 campaign):
Error: Invalid team name.
In sexpression: ( when
( <
( distance "Alpha 1" "NTT Grall" )
1252
)
( change-iff "Friendly" "NTT Grall" )
)
(Error appears to be: Friendly)
File: /Users/taylor/src/cvs/fs2_open.pre/code/mission/missionparse.cpp
Line 4688
Derelict itself will show its custom loading screen but do the same sort of thing:
Error: Invalid team name.
In sexpression: ( when
( is-cargo-known-delay 0 "Poseidon 7" )
( change-iff "Hostile" "Poseidon 7" )
( validate-goal
"Intercept Blackbeard"
)
)
(Error appe [sic]
File: /Users/taylor/src/cvs/fs2_open.pre/code/mission/missionparse.cpp
Line 4688