Author Topic: Freespace 1 Port on Mac OS Port?  (Read 3826 times)

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Offline Muriac

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Freespace 1 Port on Mac OS Port?
Is there any way to get this port to work with FS:SCO for Mac OS?

 

Offline WMCoolmon

  • Purveyor of space crack
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Re: Freespace 1 Port on Mac OS Port?
Yeah, just install it to an fs2_open installation under OS X.
-C

 

Offline Muriac

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Re: Freespace 1 Port on Mac OS Port?
Exactly which files do I need, and where should I put them? For instance, do I need the high-resolution texture files, glow and shine maps, or are those already incorporated in mediavp? Do I need music.tbl to hear the music?

I'm just wondering how much that port is geared towards the retail FS2 rather than an enhanced FS_Open.

Thanks for the help.
« Last Edit: January 30, 2006, 11:43:08 am by Muriac »

 

Offline Goober5000

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Re: Freespace 1 Port on Mac OS Port?
It's geared toward retail so that it can run on retail, but anything that works on retail will work in the SCP.

The only file you actually need is the core VP.  Everything else is just enhancement.

 

Offline karajorma

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    • Karajorma's Freespace FAQ
Re: Freespace 1 Port on Mac OS Port?
You are able to use the enhancements on OS X too.

A good rule of thumb is that as far as the files you need the only difference between the OS X and Windows versions of any mod will be in the exe files. You'll still need whatever VP, fs2, pcx etc files the PC user needs.
Karajorma's Freespace FAQ. It's almost like asking me yourself.

[ Diaspora ] - [ Seeds Of Rebellion ] - [ Mind Games ]

 

Offline Muriac

  • 25
Re: Freespace 1 Port on Mac OS Port?
Cool. So, it's sort of working now. I'm still having trouble with the port and other things, however:

Firstly, FSPort was working fine until I got to the fifth mission, "Out of the Dark, into the Night". The game crashes every time as soon as the second wing of Shivans enters the area. The game crashes with no error message aside from the OS X one. I've posted the crash log for that here.

Awakenings works, using the VP file provided by the FSPort. Of course, it doesn't include the sounds and such. I got my hands on the full set of sounds, etc, from the Volition Watch Archives and extracted the files using Virtual PC. I dropped them in their appropriate folders and launched the game, but got this error:


Error: ships.tbl(100):
Error: Required token = [#Default Player Ship], found [/*] .


File: /Users/taylor/src/cvs/fs2_open.pre/code/parse/parselo.cpp
Line 551



Renaming ships.tbl stops the crash, but then Awakenings doesn't use any of the data.

Derelict doesn't work, and it seems to screw everything else up when it's installed. Whenever I try and load a mission with Derelict installed, I get a message like this one (in this case trying to play the regular FS2 campaign):


Error: Invalid team name.

In sexpression: ( when
   ( <
      ( distance "Alpha 1" "NTT Grall" )
      1252
   )
   ( change-iff "Friendly" "NTT Grall" )
)
(Error appears to be: Friendly)

File: /Users/taylor/src/cvs/fs2_open.pre/code/mission/missionparse.cpp
Line 4688


Derelict itself will show its custom loading screen but do the same sort of thing:


Error: Invalid team name.

In sexpression: ( when
   ( is-cargo-known-delay 0 "Poseidon 7" )
   ( change-iff "Hostile" "Poseidon 7" )
   ( validate-goal
      "Intercept Blackbeard"
   )
)
(Error appe
[sic]

File: /Users/taylor/src/cvs/fs2_open.pre/code/mission/missionparse.cpp
Line 4688


 

Offline Goober5000

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Re: Freespace 1 Port on Mac OS Port?
Awakenings works, using the VP file provided by the FSPort. Of course, it doesn't include the sounds and such.

Yes it does. :D Read the post again.  The file you need is "awakenings_voice.vp".

Quote
...

Mantis all of these.

 

Offline Muriac

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Re: Freespace 1 Port on Mac OS Port?
Read the post again.  The file you need is "awakenings_voice.vp".

Aha. Thank you. So I don't need any of the other files I extracted (models, missions, tables, etc)?

Mantis all of these.

What's that?

 

Offline Goober5000

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Re: Freespace 1 Port on Mac OS Port?
Aha. Thank you. So I don't need any of the other files I extracted (models, missions, tables, etc)?

Right.  Everything you need is in the original release post.

Quote
Mantis all of these.

What's that?

Check my signature. ;)

  

Offline Muriac

  • 25
Re: Freespace 1 Port on Mac OS Port?
Check my signature. ;)
Awesome. Thanks so much. I've reported a few things.