Erm... Not commandoes... no... This would be a triggered animation for the ship only. There would not be any other human models floating around in space...
hi,
i hope i read this right.
i dont mean that you can say ingame to your wingmen: wave the vasudan.
but maybe in cutscene if the camera zoom in, show the cockpit and the pilot, in the script for the scene are event with movments for the pilot, so that he wave the vasudan pilot for help, maybe.
in the game i think complett animated pilots in each fighter with enough polygones, thats are overhead.
and in 95% of the time you dont see that, because you have no time to watch.
but i believe for cutscene that will lock nice and for the scene will give more quality.
the next step is than, imho, to build any bridges of the captital ships for cuts.
but i believe thats a lot more work.
Mehrpack