ROFL! I thought the same thing (DS) when I read the title

My friend told me about this a while back - I don't care if it's old news because the dev time is gonna be forever!
The scale is just ridiculous - It's from You-Can-See-The-Paint-Scratchs level to Geostationary Orbit level!
My main worry is the control interface - TA's was insanely complex but strangely intuitive and I found myself queuing up unit orders for the entire battle quite quickly

If they can pull that off again without making it ludicrously complicated then the game will rule.
And it has two words that I have not seen in a single modern PC game worth mentioning:
Co-operative Play!!!
If they really put that in, I will buy this game! (Being able to go through the campaign in multiplayer would ROCK!)
As RTS' go 'tho, the bar it has to beat right now is WH40k: Dawn of War, which is currently my most played RTS (Next two being StarCraft and TA

) - I just got the expansion, and dear god the Baneblade is just the most fantastically fun piece of highly destructive hardware I've crushed my foes with for a looong time...
It's just so pretty when the main cannons fire... weeee BLAMO!