Author Topic: A Question About The Freespace Rights  (Read 2376 times)

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Offline an0n

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Re: A Question About The Freespace Rights
As I understand it, Interplay owns everything except the code.

And I wasn't suggesting selling the SCP, just that it's presence would negate any profits to be had from FS3, as within a few weeks of it's release the SCPeople would alter FSOpen to be as near a perfect clone as they could.
"I.....don't.....CARE!!!!!" ---- an0n
"an0n's right. He's crazy, an asshole, not to be trusted, rarely to be taken seriously, and never to be allowed near your mother. But, he's got a knack for being right. In the worst possible way he can find." ---- Yuppygoat
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Offline Flipside

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Re: A Question About The Freespace Rights
No, we'd spend 6 months arguing, followed by about 3 months hi-intensity work followed by 2 years of 'I'll get round to it'. ;)

 

Offline an0n

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Re: A Question About The Freespace Rights
Not to mention the 3 months you'd take playing the damn thing over and over.....
"I.....don't.....CARE!!!!!" ---- an0n
"an0n's right. He's crazy, an asshole, not to be trusted, rarely to be taken seriously, and never to be allowed near your mother. But, he's got a knack for being right. In the worst possible way he can find." ---- Yuppygoat
~-=~!@!~=-~ : Nodewar.com

  

Offline Descenter

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Re: A Question About The Freespace Rights
Not to mention the 3 months you'd take playing the damn thing over and over.....

Yep, that's me.  Playing till I can't play no more.. :D
"War is like playing a game of chess.  You move units on a field, and stratiegically try to weaken the opposing force, a sort of... elequent ballet.  Sure you might lose a few units,.... but, at times, it all part of the plan..."

"Most of the human race really don't give a damn.  Well I do, and I try to do something about it by giving a damn."