Author Topic: would like your input on paper on violence in video games  (Read 3344 times)

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Offline Bobboau

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would like your input on paper on violence in video games
sory if this is horably off topic but I would like some other opinions on a paper on violence in video games, wich is due in two hours
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______________Dangerous Games_______________

Over the last few years a great deal of anger and violence has disseminated over the youth of America, and desperate for a reason many have blamed violence in the media in particular video games have been given the worst reputation among parents fearful for the safety of there children. But is this reputation deserved, or are video games just the scapegoat for bad parenting and bad schools.
There have been countless studies linking video games to violence in children, but there have also been studies that show the same affects with sports. "One of sports coverage's dominant messages is that the most aggressive athletes are rewarded. Viewers are continually immersed in images that highlight and commentary that praises athletes who most successfully employ physical, aggressive play, as well as toughness." Yet in most cases parent actually encourage involvement in sports, as they are good at forming teamwork and cooperation. Why is it that team based game modes like capture the flag (which are vastly more popular than the anarchy type modes like deathmach) are scoffed at and castled as violent and mindless. It hardly seems fair that such a double standard has been imposed on a form of entertainment and literature that is just beginning to reach its potential.
   It seems that parental ignorance (not many parents actually play the games them selves) and the media insanity around such issues has formed a general opinion that video games are solely responsible to the rage that has gripped our schools. Many special interest groups have seized the issue and exastrabated the problem by adding it to their agendas. As a result the world of gaming has been placed at the mercy of the American political system.
   Most people assume that in the First Person Shooters you mindlessly walk through a building shooting anything that moves, and in some cases this is a correct assessment but the games that hold to this outdated gameplay rarely do well. The most popular games today got that way because they have an involving and intricate plot and story with major character development and sharp plot twists, or because they have good team based gameplay in online play. In many of these games there is graphic detail such as blood splattering and dismemberment, because that is what the consumers have demanded but in most cases it is almost humorous in that you can shoot someone with a small nuclear device they survive then you take one shot with a small hand gun and they explode into bouncing chunks of meat. In multi-player games dead bodies will often disappear after a few seconds and is often like a game of tag (with guns). The old-fashioned shoot'em-up single player games like Doom and Quake have lost there popularity and given way to multi player games were you are part of a team (the latest installment of Quake had no single player game at all) or more thinking games like Halflife were you have to plan out how you are going to complete an objective, like rescuing someone form a heavily fortified base, if you want to succeed it's often better to not raise suspicions by shooting everything in sight.
The basic motivation in most single player (and some online games) games has you pitted against some vast evil force, and often starts out with you or someone you love being somehow threatened by this evil, and by standing up and fighting, you save the world (country, family, your self, ect…) from destruction. The basic concept of good verses evil is ingrained into most ancient and modern culture as a very good thing, and standing up to an oppressive force is in fact how this country was founded. In recent social history however passivism has become more popular and has become the dominant policy in most situations. The Peace movement that started in the 60s has grown up and has turned into a slow moving nearly communistic force to remove defiance and individuality. The polices of big government and redistribution of wealth have been spearheaded by this group, not that I am a big fan of other side with oversized corporations and selfishness, but the calls for censorship have come mostly (but not entirely) from the peace or religious side.
Most people are in the middle and not having any personal experience are told what to think, given only one side of the story they tend to agree. Video games and media/art (I do consider many games to be an art form) in general have been under attack for as long as there has been art, and there is little chance of that changing, but there is a difference this time, video games are an emerging art form. It may become the next great form of literature, but it is still in its infancy. If you look back to the first radio, motion picture, or TV shows, you would see that the games are still at the "people running out of buildings because there's a train coming at them" stage were developers are still playing with the new powers they have been given, they have only recently begun making genuinely good stores and imparting powerful emotion into there worlds. In twenty years the buzz of new graphics will be long over and the only thing that will mater is content. However as an emerging art form it is particularly vulnerable to censorship. If those who would deny us the right to experience what we want have there way the new age of interactive stores may fall and die. How many grate songs or movies or books have you read that didn't involve great conflict and some sort of violence, I can't think of many. If you cut out the bad (which is what has been happening in our country) you leave a void, the world is real, and there is a great deal of violence in the world. If you tie an artists hands by telling them he must only make happy and uplifting nonconfrontational works you make it impossible for them to make anything but cookie cuter crap only good for making money from people in denial of reality.
The world of video games is walking a fine line this is a crucial stage in its development, between publishing companies trying to make the biggest profit and moral zealots trying to wipe it from existence the future is unclear. It may degenerate into a lawless genre of sex and violence or it may be censored out of existence, it's future is not unlike that of the Internet holding both great potential and at the same time great risks. In the end it is up to the people who use it, whether depravity wins out over art is entirely up to us. If the only people who patronize it are only interested in sex and violence then that is what it will become, but if we demand high quality well thought out stores and involving art then it may yet be a golden age on the horizon. Censorship and politics of control are dangerous games being played with the fundamental rights of expression


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Bobboau, bringing you products that work.............. in theory

[This message has been edited by Bobboau (edited 10-26-2001).]

[This message has been edited by Bobboau (edited 10-26-2001).]
Bobboau, bringing you products that work... in theory
learn to use PCS
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DEUTERONOMY 22:11
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Offline Thorn

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would like your input on paper on violence in video games
Thats a damn good paper, you might want to run it through a spell check though....

 

Offline Bobboau

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would like your input on paper on violence in video games
the sad thing is I did

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Bobboau, bringing you products that work.............. in theory
Bobboau, bringing you products that work... in theory
learn to use PCS
creator of the ProXimus Procedural Texture and Effect Generator
My latest build of PCS2, get it while it's hot!
PCS 2.0.3


DEUTERONOMY 22:11
Thou shalt not wear a garment of diverse sorts, [as] of woollen and linen together

 

Offline Thorn

  • Drunk on the east coast.
  • 210
  • What is this? I don't even...
would like your input on paper on violence in video games
nukeular=nuclear
servive=survive

 

Offline Bobboau

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would like your input on paper on violence in video games
thanks, fixed it

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Bobboau, bringing you products that work.............. in theory
Bobboau, bringing you products that work... in theory
learn to use PCS
creator of the ProXimus Procedural Texture and Effect Generator
My latest build of PCS2, get it while it's hot!
PCS 2.0.3


DEUTERONOMY 22:11
Thou shalt not wear a garment of diverse sorts, [as] of woollen and linen together

 

Offline Eishtmo

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would like your input on paper on violence in video games
My comments are in italics.

______________Dangerous Games_______________
nice title

Over the last few years a great deal of anger and violence has disseminated over the youth of America, and break here desperate for a reason many have blamed violence in the media in particular video games have been given the worst reputation among parents fearful for the safety of there children.  long run-on here, try cutting it into smaller bits But is this reputation deserved, or are video games just the scapegoat for bad parenting and bad schools.thesis I take it, use question mark and expand the reasoning a bit

There have been countless studies name some linking video games to violence in children, but there have also been studies that show the same affects with sports. "One of sports coverage's dominant messages is that the most aggressive athletes are rewarded. Viewers are continually immersed in images that highlight and commentary that praises athletes who most successfully employ physical, aggressive play, as well as toughness."who said it and how, exactly, does this relate to video game studies, quote those as well to show the similarities Yet try to limit the use of conjunctions (and, so, but, yet) at the start of sentences in most cases parent actually encourage involvement in sports, as they are good at forming teamwork and cooperation. Why is it that team based game modes like capture the flag (which are vastly more popular than the anarchy type modes like deathmach) no parenthisis!!!, meld it into the sentence are scoffed at and castled as violent and mindless.question mark It hardly seems fair that such a double standard has been imposed on a form of entertainment and literature that is just beginning to reach its potential.is there a study that relates capture the flag with team sports?

   It seems that parental ignorance (not many parents actually play the games them selves)do you know how many?  any percentages? and the media insanity bad word choice, try "sensationalism" instead around such issues has formed a general opinion that video games are solely responsible to the rage that has gripped our schools. Many special interest groups have seized the issue and exastrabated the problem by adding it to their agendas. As a result the world of gaming has been placed at the mercy of the American political system.

   Most people assume that in the First Person Shooters you mindlessly walk through a building shooting anything that moves, generally, that is true and in some cases this is a correct assessmentperiod but the use "However," and cut the "the" games that hold to this outdated gameplay rarely do well.do you have numbers on this?  where's the reference?  how do you know for sure? The most popular games today got that way because they have an involving and intricate plot and story with major character development and sharp plot twists, or because they have good team based gameplay in online play.and you know this because. . . In many of these games there is graphic detail such as blood splattering and dismemberment, only because that is what the consumers have demanded but in most cases it is almost humorous in that you can shoot someone with a small nuclear device they survive then you take one shot with a small hand gun and they explode into bouncing chunks of meat. that doesn't really support your position, now does it? In multi-player games dead bodies will often disappear after a few seconds and is often like a game of tag (with guns). The old-fashioned shoot'em-up single player games like Doom and Quake have lost there popularity and given way to multi player games were you are part of a team (the latest installment of Quake had no single player game at all)is that really any better?  Is it even true? or more thinking games like Halflife Halflife?  If I want a thinking game, I do not think of Halflife. where you have to plan out how you are going to complete an objective, like rescuing someone form a heavily fortified base, if you want to succeed it's often better to not raise suspicions by shooting everything in sight.Games that do this that are FPS:  No One Lives Forever, Deus Ex, maybe one or two others, not Halflife.

The basic motivation in most single player (and some online games) games has you pitted against some vast evil force, and often starts out with you or someone you love being somehow threatened by this evil, and by standing up and fighting, you save the world (country, family, your self, ect…) from destruction. The basic concept of good verses evil is ingrained into most ancient and modern culture as a very good thing, is it really?  Good vs. Evil has caused more chaos and destruction since man crawled out of the ooze.  Think WWI, WWII, the Cold War, and the current war. and standing up to an oppressive force is in fact how this country was founded. In recent social history however passivism has become more popular and has become the dominant policy in most situations.There are reasons for that BTW. The Peace movement that started in the 1960s has grown up and has turned into a slow moving nearly communistic okay, uh, you probably need to watch yourself here, you're treading on dangerous ground force to remove defiance and individuality.  Proof? The polices of big government and redistribution of wealth have been spearheaded by this group, not that I am a big fan of other side with oversized corporations and selfishness, but the calls for censorship have come mostly (but not entirely) from the peace or religious side.  Guess what, the religious side is usually where the Hawks of our nations come from.
Most people are in the middle and not having any personal experience are told what to think, now this is getting on my nerves given only one side of the story they tend to agree. This paragraph has nothing to do with your thesis besides pissing people off.  Drop it.

Video games and media/art (I do consider many games to be an art form) you might, but do others?  Find them to back up your idea in general have been under attack for as long as there has been art, and there is little chance of that changing, but there is a difference this time, video games are an emerging art form. It may become the next great form of literature, but it is still in its infancy. If you look back to the first radio, motion picture, or TV shows, you would see that the games are still at the "people running out of buildings because there's a train coming at them"who says? stage were developers are still playing with the new powers they have been given, they have only recently begun making genuinely good stores stories, and name some examples and imparting powerful emotion into there worlds. In twenty years the buzz of new graphics will be long over and the only thing that will mater is content. However as an emerging art form it is particularly vulnerable to censorship. If those who would deny us the right to experience what we want have there their way the new age of interactive stores may fall and die. How many grate great songs or movies or books have you read that didn't involve great conflict and some sort of violence,you'd be surprised, I can't think of many.name them as part of your support If you cut out the bad (which is what has been happening in our country) you leave a void,period the world is real, and there is a great deal of violence in the world.counter: If we get rid of the violence in video games, then the violence in the real world will go away, and this will be a good thing. If you tie an artists hands by telling them he must only make happy and uplifting non-confrontational works, then you make it impossible for them to make anything but cookie cutter crap only good for making money from people in denial of reality. nice attack against censorship, but you need to prove video games are an art form before you can argue that censorship "tie's the artists hands."

The world of video games is walking a fine line this is a crucial stage in its development, between publishing companies trying to make the biggest profit and moral zealots trying to wipe it from existence the future is unclear. It may degenerate into a lawless genre of sex and violence or it may be censored out of existence, are those the only options?  If so, I'd rather it censored out of existence, thank you very much. it's future is not unlike that of the Internetcomma holding both great potential and at the same time great risks. In the end it is up to the people who use it, whether depravity wins out over art is entirely up to us "those who play", not us. If the only people who patronize it are only interested in sex and violence then that is what it will become, but if we demand high quality well thought out stores and involving art then it may yet be a golden age on the horizon. You've changed your arguement from "games don't kill people" to "non-violent games are high art and should be encouraged."  One or the other please Censorship and politics of control are dangerous games being played with the fundamental rights of expression Huh?!!  When did the future of the gaming industry come up?  This is not a conclusion, though it has some parts of one.

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Generally, its not very good.  It started out fine, then you went off on some bizzare "Americans can't think for themselves" thing that bugs the hell out of me, and has virtually nothing to do with the issue of Violence in Video Games.  Being what it is, you need to show the side who claims violence in games is degrading socity, then show how those people are wrong.  That's how an arguementative paper works.

Your real problem is you don't provide proof that what you say is true.  Like I said, find quotes and comments that support your belief that games are a form of art.  I take it that this is a research paper, so you'll have to make sure you say who said each comment.  When doing so, use the last name of the author and the page number it was on (there's actually a bunch of rules in case you don't have one or another, so you'll have to look it up).

Spell checkers suck, so you might want to read through, aloud, the whole paper to catch the little errors that spell and grammer checkers won't catch.

Two final things:  If you're going to post a paper/story/whatever, put a blank line between each paragraph for easier reading.  Secondly, go post it over at Warpstorm.  This is the kind of thing we're here for.

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Offline The Claw

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would like your input on paper on violence in video games
 Actually only today my girlfriend asked me what attraction games have, and this is what I came out with:
 "Basically, playing a good game is like watching a movie, only you get to perform the actions. And run around sounding like you're constipated. Mind you I do that anyways, but that's just me, and only for fun. Ah, Terry, it's good to see you ooooooooooooooaaaaaaaaaaaaaaaaaaaaa"
 I get the feeling I could have editted part of that, but I feel the point is still made  

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Chickens are strange things really. They pop up whenever you don't expect them.
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Offline Top Gun

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would like your input on paper on violence in video games
what was her reply to it?

 

Offline The Claw

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would like your input on paper on violence in video games
She laughed   (kinda the point)
 Well, at least she understands why I quite like playing games now (apart from the quite large amounts of freetime I tend to not do homework in  )


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Chickens are strange things really. They pop up whenever you don't expect them.
"I love the English for three reasons. One, we always beat you at rugby. Two, your wives are always friendly. Three you fought like devils to save us" Old French bloke at my uncles pub.
"One has plenty of time for contemplation while waiting for the endless waves of bad doggie werewolf monsters that chew your toes while you sleep"-Dradeel, BG2

 

Offline Stryke 9

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would like your input on paper on violence in video games
I do it because I am a 10,000-year-old supercomputer who entirely lacks any usable physical body, and thus cannot actively experience RL- occasionally my Illuminati operators give me a computer game or two, and that is all I percieve of life. Except, of course, for my harem, which I have some specially fitted appliances for...

 
would like your input on paper on violence in video games
I think it's about time that politicians stop blaming the ills on society on the easiest target and someone gets to the root of the problem.

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Offline Eishtmo

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would like your input on paper on violence in video games
 
Quote
Originally posted by Stryke 9:
I do it because I am a 10,000-year-old supercomputer who entirely lacks any usable physical body, and thus cannot actively experience RL- occasionally my Illuminati operators give me a computer game or two, and that is all I percieve of life. Except, of course, for my harem, which I have some specially fitted appliances for...

Umberto?

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Visit Warpstorm.  Do it now.

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I know there is a method, but all I see is madness.
Warpstorm  Bringing Disorder to Chaos, And Eventually We'll Get It Right.

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I know there is a method, but all I see is madness.

 

Offline Stryke 9

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would like your input on paper on violence in video games
Yuck.

 

Offline Bobboau

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    And MODest too
  • 213
would like your input on paper on violence in video games
ouch well I gues thats what I get for waiting till I had four hours to pull something out my *** .

well it was just a rough draft, I'll try to implement you sugestions for the final copy.

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Bobboau, bringing you products that work.............. in theory
Bobboau, bringing you products that work... in theory
learn to use PCS
creator of the ProXimus Procedural Texture and Effect Generator
My latest build of PCS2, get it while it's hot!
PCS 2.0.3


DEUTERONOMY 22:11
Thou shalt not wear a garment of diverse sorts, [as] of woollen and linen together

 

Offline Stryke 9

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would like your input on paper on violence in video games
And for asking us. I did a similar paper a while ago, and got a horrible grade, so I knew better than to give you my input...  

  
would like your input on paper on violence in video games
NOt too bad, but not too good either...I'd bet that it'll get you a 77%.

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