Author Topic: Gah! Exodus is too hard! Gah!  (Read 3572 times)

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Gah! Exodus is too hard! Gah!
I'm finding the Exodus mission (#37, escort civilian convoy) to be impossible.  I just can't take out all the bombers AND the Shivan capships without at least one transport dying.  I've tried it on the easiest setting, too, but I just can't do it!

The walkthrough doesn't help - it assumes you can hit every single bomb on the fly.

I can't get cheats to work - is there some trick to doing it?

Any pointers besides getting cheats?  I call in Theta wing, they can't do much, and my wing mates can't nuetralize the Moloch or Cain.  And I can't pack Cyclops bombs.  And if I try to bring Trebuchets, I run out of missiles for shooting bombers.

HELP!  :shaking:
"You tell me, Pilot.  I'm informed on a need-to-know basis."

CLBE! - Command Let Bosch Escape!

 
Re: Gah! Exodus is too hard! Gah!
Sure, I agree Exodus is probably the hardest mission in the game, but with easiest settings it surely isn't impossible. Erinyes armed with Kaysers and Maxims is all you need. With the guns linked you can take out the bombers pretty quickly, perhaps most even before they get to launch their bombs. Trebuchets might be useful against the Cain that jumps in.

At first take out the Moloch with your guns, it really doesn't take too long. Then concentrate on the bombers. Use afterburners the whole time. If they get to launch bombs, shoot them down with rapid firing Maxims. You don't have to worry about the Cain at first. When it's getting close to the beam firing range, take out its main beam turret with Trebuchets from long range and with guns if you're close enough, before it has a chance to fire. If there are still bombers flying around destroy them before you finish off the Cain. When you're playing in Very Easy you can ignore the fighters, they can't really harm you. Destroy them only when you have a breather from bomber attacks and and the cruiser. You can try ordering your wingmen to destroy the Cain's beam turrets as soon as it jumps in, so you can concentrate solely on the bombers. I tried it but those wingmen are pretty useless, they can't do a poo against the Maras and the cruiser.

Like I already said use afterburners the whole time, as soon as they've recharged hit them again, you need to move fast in this mission.

You should be able to complete it without a single bomb hit to a friendly transport and without calling in reinforcements. I just played the mission and I was doing pretty good. Transport hull integrities were 100%, 100%, 99% and 87%, until at the last minute or so a lone Nahema jumped in pretty close to Lambda 1 and lauched two bombs before I managed to destroy it. The transport survived with 27% hull integrity. Now of course this was all in Very Easy difficulty setting. I usually play in Medium and it's helluva lot harder that way and I haven't been able to save them all in Medium.

 

Offline Mars

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Re: Gah! Exodus is too hard! Gah!
How did you get through Bearbaiting? If you played through it sounds like your good at Freespace 2 but are going about the mission the wrong way. If I were you I'd not follow the walkthrough and figure out how to play it yourself, somtimes walkthroughs are made for the peopl who wrote them, not those who read them.

 

Offline Polpolion

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Re: Gah! Exodus is too hard! Gah!
I usually play on very easy. :nervous:

I started playing on medium a while ago, but got bored of FS2 and started playing Counter Strike.

...


*hides in flameproof bunker

 

Offline Mura

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Re: Gah! Exodus is too hard! Gah!
tsk, tsk, playing in hard is the way to go, in very easy the targets have paper hulls and air-thin shields
some missions become immposible playing at normal, tho XD

so yeah, it's just about getting the hang of it, sometimes just telling the wingmen to engage instead of protect and stuff like that, helps out more, it's just to try different stuff
Signed, me

 
Re: Gah! Exodus is too hard! Gah!
Tried it again in V Easy, managed to beat it using Maxims and Kaysers.  Still lost a transport, but hey, nobody's perfect.

And then I tried and succeeded in Dunkerque on Medium - not very difficult, either.  Got the GTVA cross, to boot!

Such an awesome game...
"You tell me, Pilot.  I'm informed on a need-to-know basis."

CLBE! - Command Let Bosch Escape!

 

Offline FireCrack

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Re: Gah! Exodus is too hard! Gah!
That mission is wherei  got stuck on the hardest dificulty, If you can get past the moloch and the first two waves of bombers you should be home free until the cruiser shows up.

I recomend blasting the main beam of the moloch and then going after the bombers, the vasudan crusier should last just long enough to destroy the moloch, and should draw fire from the transports as the second wave of bombers jumps in.
actualy, mabye not.
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3.141592653589793238462643383279502884197169399375105820974944 59230781640628620899862803482534211706...
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Online Goober5000

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Re: Gah! Exodus is too hard! Gah!
Ya.  Put your trebs in your top bank (so you don't have to switch for them) and target the Moloch immediately upon mission start.  Afterburn until you get in range and have a lock, then launch.  You'll destroy the beam before it has a chance to fire.  That single trick alone is usually enough to preserve the Sobek long enough for it to take out the Moloch.

How did you get through Bearbaiting? If you played through it sounds like your good at Freespace 2 but are going about the mission the wrong way. If I were you I'd not follow the walkthrough and figure out how to play it yourself, somtimes walkthroughs are made for the peopl who wrote them, not those who read them.

Watch and learn. :)

 

Offline Nuclear1

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Re: Gah! Exodus is too hard! Gah!
I've actually succeeded blasting away the Moloch's gun with a Maxim immediately on entry, then proceeding to disarm the Moloch's main turrets. Hold off the bombers and their warheads for long enough and you can keep the Sobek running for a long time in that mission (which is good, since all of the bombers focus their firepower on it and not the convoy).
Spoon - I stand in awe by your flawless fredding. Truely, never before have I witnessed such magnificant display of beamz.
Axem -  I don't know what I'll do with my life now. Maybe I'll become a Nun, or take up Macrame. But where ever I go... I will remember you!
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AndrewofDoom - Make it a trio!

 

Offline Jopi

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Re: Gah! Exodus is too hard! Gah!
I think I opted for Ares and 24 Trebs for this one. Dual Kaysers is the way to go, you can take out all the beams with Trebs easily enough.

 

Offline Kie99

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Re: Gah! Exodus is too hard! Gah!
I take an Ares, Two Maxims, Four Kaysers, Trebucets and Tornadoes.  You need the Trebuchets to take out beams, the Maxims for range if you run out of Trebuchets, and the tornadoes & kaysers to take out the fighters.
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Offline Mars

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Re: Gah! Exodus is too hard! Gah!
@Goober: Wow, I really did learn, I managed to complete all objectives for Bearbaiting on Very Easy (which for me is better than ever before). Normally I just get all four beam turrets and the Demon on Medium.

 

Online Goober5000

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Re: Gah! Exodus is too hard! Gah!
Cool. :) Glad it helped.

 
Re: Gah! Exodus is too hard! Gah!
1) Preferred loadout: GTF Erinyes with Kayser, Prometheus-S, Trebuchet, Harpoon
2) Call in reinforcements.  You'll need them.  Assign everyone to protect the Sobek.
3) Fire a Trebuchet at the forward main beam cannon on the Moloch.  One hit will take the cannon down.  This way, it will not inflict any more damage on the Sobek.  The Sobek should take down the Moloch in the first minute.  If not, restart the mission.
4) Go after the Nahema bombers, but concentrate on the Seraphims if they come in.  The Seraphims are the greatest threat to the Sobek than the Nahemas.  The key here is to keep the Sobek alive as long as possible as the Shivans will keep attacking it and ignore the convoy.  You won't be able to save the Sobek but at least you get to shave valuable seconds on the mission.
5) Once the Gibborim comes in, use a double trebuchet to take out the forward beam turret.  Then Concentrate on the bombers (if no bombers, then fighters) at this point.  Then use double harpoon shots to knock out the rear beam turret.  There will be a point where there are no more fighters and bombers.  Order everyone to take down the Gibborim.  If the Sobek is still alive (unlikely), then it will make short work of the Cain cruiser.
6) If the Sobek is lost at any point, assign all fighters to protect Lambda 1.  For some reason, the shivans go after her after the sobek is destroyed.

It is possible to protect all transports from the shivans at Hard difficulty.  I've done it.
« Last Edit: April 27, 2006, 08:09:17 am by Tahna Los »

 

Offline ShivanSpS

  • 210
Re: Gah! Exodus is too hard! Gah!
I have played this even in Hard and Save everything....

Tahna Los is right...

Personally I use 10 Trebs instead of that Harpoon slot...

About Saving the Sobek, is very hard, but I have done it... only one time, the MAyor problem is the 3 Seraphims at close range and the Bombs Invuls at launch. But anyway, there is not a debrief of that, and the Sobek will never jumpo when reach the Node, is not supposed to survive.

Someone remember the Crash of Titans in FS1? well the first time that I played FS I have to replay that a lot of times... know I can pass it very easy, even on insane :P

 
Re: Gah! Exodus is too hard! Gah!
I'm finding the Exodus mission (#37, escort civilian convoy) to be impossible.  I just can't take out all the bombers AND the Shivan capships without at least one transport dying.  I've tried it on the easiest setting, too, but I just can't do it!

The walkthrough doesn't help - it assumes you can hit every single bomb on the fly.

I can't get cheats to work - is there some trick to doing it?

Any pointers besides getting cheats?  I call in Theta wing, they can't do much, and my wing mates can't nuetralize the Moloch or Cain.  And I can't pack Cyclops bombs.  And if I try to bring Trebuchets, I run out of missiles for shooting bombers.

HELP!  :shaking:

Your having problems with exodus? lol i find that one of the easier missions compared to the missions I play. if you want something hard try playing "The Die is Cast".

 

Offline Mars

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Re: Gah! Exodus is too hard! Gah!
I think Clash of Titans actually got physically easier, actually, because I'm finding it hard when I play it in Freespace 1, could it be the Harbingers with the two second delay?

 

Offline StratComm

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Re: Gah! Exodus is too hard! Gah!
I think Clash of Titans actually got physically easier, actually, because I'm finding it hard when I play it in Freespace 1, could it be the Harbingers with the two second delay?

I still think that change broke balance, and I'm not sure why it's still not in one of the new tables or a launcher flag.  The ability to spam off half a dozen torpedos in a matter of seconds was not a designed retail behavior.
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Last edited by StratComm on 08-23-2027 at 08:34 PM

 

Offline Mars

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Re: Gah! Exodus is too hard! Gah!
Hmmm... I seem to have posted that in the wrong topic, meant to put it in another, but I can't find it now... wow... I was doing well Thursday...

Anyway, I agree with you, I really think that it throws balance off, it's easy in The King's Gambit to switch between banks so that there's never more than a couple seconds delay between shots, and the only real limiting factor is the locking time

  

Offline ShivanSpS

  • 210
Re: Gah! Exodus is too hard! Gah!
I have not idea what happend to Crash of titas I still remember the first time that I played that in the retail FS1... It took me two hours to pass it (maybe more):P

In the retail FS1 the load for that mission are, Beta: Full Medusas, Alpha: two ursas full of harbigers, ME: Atena 20 Phoenixs V, Avenger/Flail.

In Port... well, I can use the Herc instead of the Atena...