Author Topic: Need some help from a high poly renderer!  (Read 1620 times)

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Offline aldo_14

  • Gunnery Control
  • 213
Need some help from a high poly renderer!
....or modeller.

I am hoping to get some techroom / briefing/ loadout animations for the campaign weapons (poly count NOT an issue)... os if anyone wants to help, please post here and i'll provide further details.  

------------------
Searching for the very souls who've already been told

RECIPROCITY[/url]

              [email protected]              
ICQ: 119819902

[This message has been edited by aldo_14 (edited 11-12-2001).]

 

Offline aldo_14

  • Gunnery Control
  • 213
Need some help from a high poly renderer!
BUMP  

------------------
Searching for the very souls who've already been told

RECIPROCITY[/url]

              [email protected]              
ICQ: 119819902

 

Offline Shrike

  • Postadmin
  • 211
    • http://www.3dap.com/hlp
Need some help from a high poly renderer!
Like what kind of stuff? I can model easily enough.
WE ARE HARD LIGHT PRODUCTIONS. YOU WILL LOWER YOUR FIREWALLS AND SURRENDER YOUR KEYBOARDS. WE WILL ADD YOUR INTELLECTUAL AND VERNACULAR DISTINCTIVENESS TO OUR OWN. YOUR FORUMS WILL ADAPT TO SERVICE US. RESISTANCE IS FUTILE.

 

Offline CougEr

  • 23
    • http://cazzoo.free.fr/phpBB2/index.php
Need some help from a high poly renderer!
send sketches!

I've got most anything already.

------------------
Capt. CougEr!
  ("`-''-/").___..--''"`-._
  `6_ 6  )   `-.  (     ).`-.__.`)
  (_Y_.)'  ._   )  `._ `. ``-..-'
 _..`--'_..-_/ /--'_.' ,'
((('   (((-(((''  ((((
    Learn to play the Game and you're part of the way there.
    Ignore them and you've truly mastered it.
    [/list]
    OSIRIS STATION

    CougEr's 3D anim archives
    CougEr
    "This is not about FS2 or PXO any more. This is about YOUR ATTITUDE, Your place in any society, your ability and willpower to stand up and make a difference. For what ever small your effort might seem it's all part of a bigger picture in every aspects of your life."
    -----------------------------------Roberto von Gallandt, 2002
    OSIRIS STATION

     

    Offline aldo_14

    • Gunnery Control
    • 213
    Need some help from a high poly renderer!
    Guns... the weapons techroom is running stably in the VP for some reason so i need to get some static anims done for;
    a/ techroom
    b/ command briefings
    c/ loadout screen

    I'll make & scan some sketches of stuff when I get home from Uni, but it doesn't really matter what they look like, as long as it looks like FS  

     

    Offline Shrike

    • Postadmin
    • 211
      • http://www.3dap.com/hlp
    Need some help from a high poly renderer!
    Beams?  Missiles?  Guns?
    WE ARE HARD LIGHT PRODUCTIONS. YOU WILL LOWER YOUR FIREWALLS AND SURRENDER YOUR KEYBOARDS. WE WILL ADD YOUR INTELLECTUAL AND VERNACULAR DISTINCTIVENESS TO OUR OWN. YOUR FORUMS WILL ADAPT TO SERVICE US. RESISTANCE IS FUTILE.

      

    Offline aldo_14

    • Gunnery Control
    • 213
    Need some help from a high poly renderer!
     
    Quote
    Originally posted by Shrike:
    Beams?  Missiles?  Guns?

    Guns & missiles.... there was a list on the web....
     http://uk.geocities.com/gunnery_control/Reciprocity/rec_index.htm